Storybricks: Opening the Pandora's box of MMO design

Massively: "I could make a better game than this!"

At one point or another, we've all said this, usually in disgust after we've become fed up with another tired MMO trope or lazy quest design. Unfortunately, most of us don't have the good fortune to work for a major game studio and thus will never see our brilliant ideas come to fruition.

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