SFG writes: Last year, right before E3, Virtual Air Guitar Company announced their new motion based title. It was a fun looking side-scrolling beat-em up game, kind of in the vein of Double Dragon, called Kung-Fu Live. It had a couple unique ideas though. First, the camera would eliminate your background, and insert you into the game. The game also promised, the type of controller free gaming, that Kinect was touting. That is why it was very surprising, to find out, that this was a PSN exclusive. I was very intrigued by this. When a game looks like it was built for Kinect, how would the EYE be able to manage this?