The Rebirth of the 2D Platformer

There was a time, not too long ago (but long enough), when side-scrolling platformers ruled our home consoles. During this age, it wasn't about whether Battlefield was better than Call of Duty; it was about whether Mario was better than Sonic (of course he was, no question). Yes it was a simpler time, where the vast majority of titles on our Sega Master Systems or Super Nintendos consisted of running to the right and jumping on or over stuff.

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