Sometimes games make it hard to see what makes them work, what makes them affect us. More often than not, games are sensory overload. Limbo is everything but.
Isn't this that "artsy" game that came out a while ago? The one where if you don't like it, basically all the fanboys laugh and go "HA! You think Limbo is boring? How PEDESTRIAN!"
This is a great platforming game.
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