Critical Hit!: "Like Bizarre Creation’s Blur, Brink is a fun yet flawed multiplayer game that was released with major online connection problems, instantly crippling its chances of success.
But where the company line for Blur was that the connection problems were “isolated issues”—insisting that the online was working fine for the majority players, but that they were looking into it—Bethesda refreshingly acknowledged Brink‘s at-times nearly unplayable multiplayer almost immediately. Not only did they announce a series of patches, but also that there would be free DLC arriving in June.
Eventually June became July, and July became August. Friends became less patient and traded the game in while it still had value, or considered doing so, but I held onto it. And now here we are: it’s the first week of August, and the patches and free Agents Of Change DLC are finally here. So what’s the verdict?"