Battlefield 3 has a revamped point system compared to Bad Company 2. Points have no been adjusted to include more assist points, and points for a kill have been doubled from 50 to 100 points.
Something has broke.... looks down. is that water....
I can't wait to get my hands on this game. I've spent so many hours with Bad Company 2. I've never played a real Battlefield game before. (like BAttlefield 2)
BFBC2 isn't going to give you the full scope of any real Battlefield game, you'll be surprised how much more vast and open the gameplay is with this new game I hope. On a real Battlefield game, every map is like Harvest Day, except....bigger....much bigger. :D
Kill points: Kill enemy: 100 points Knife kill: 300 points Comeback kill: 60 points Headshot bonus: +10 points Eliminate enemy squad: +10 points Savior bonus: +20 points Avenger bonus: +10 points Destroy vehicle: 200 points Disable vehicle: 100 points Assist points: Kill assist: from 10 to 60 points Spot assist: 10 points Squad kill assist: from 10 to 60 points Squad spot assist: 20 points Suppressive fire assist: +10 points Squad spawn on you: +10 points M-COM objective points: M-COM arm: 200 points M-COM disarm: 200 points M-COM destroy: 200 points M-COM attack bonus: +20 points M-COM defend bonus: +20 points Support Revive teammate: 100 points Squad revive: +20 points Squad Spawn on you: 10 points Repair: +20 points Squad repair: +30 points
Is everyone forgetting about the bonus assets? like UAV terminals, artillery gun batteries, bridges etc?
So, how many points do we get for destroying buildings and having it kill the enemy? My goals in BC2 were always to just C4 entire buildings and blowing them up with people inside.
Big maps are good, but on console I think the maps will not be much bigger than BF:BC2, and that is a good thing as otherwise there will be way too much time spent running around searching for people to kill! The BF:BC2 maps were just the right size for the player count as they were big, but you could still be close to the action most of the time! Bigger maps would be good... but needs the higher player count to go with them!
Awesome man! I love how in Battlefield, the map is huge and it really feels like you're in a war. No tight corridors where someone knives you from 15 feet away. lol
Yep, and best of all in the Battlefield games there's little villages or even buildings in the middle of hills, valleys, rivers, etc. So it's not all one thing like in BFBC where it's buildings, a little land, and then more buildings too. It's a huge area of everything in between the buildings and such. You'll love it. And no, never.... :P
Yeah bro, my first Battlefield was 1942, and my mind was BLOWN when I realized it was like a real battle. Maps were so damn huge, and there was all sorts of shit going on at once. Every main Battlefield game has been like that, Battlefield 2, 2142, Vietnam...
I've never played a battlefield game, how big are the maps? Bigger than KZ2? If the maps are so big does it not just lend itself to vehicle combat? I would hate to be walking around an online match for 30s or more without seeing anyone. Small maps are good for keeping the action fast and lively.
@fez If you haven't played a battlefield game before, then you are definitely missing out. That doesn't mean go out and get BFBC 1 or 2. you need to play either 2142, 1942, vietnam, or battlefield 2 to get the true BATTLEFIELD experience. Go grab battlefield 2 complete collection for like 20 bucks if even that, and you will have a blast!
Can't wait for this game... ! :D
Wow, you get more points for knifing someone than destroying a vehicle. They must have seen fewer knife kills than they had expected in previous games.
Maybe because is more difficult to knifing someone than destroying a vehicle.
Speaking of which, how difficult will it be to take out a jet? @Ja555on below That does sound bad. As if they needed to give people less reason to spot. If anything, it should have gone up.
I "think" they are bringing back the stinger style missiles so it shouldn't be too hard. You scope in on the aircraft, get lock on and fire. They either take the hit, evade or there may be some sort of countermeasure. This is just speculation put together from BF2, the fact that there is a dedicated anti-air weapon and so far the lack of a BC2 style dart gun. At any rate, it should be a bit easier to take down aircraft than it is trying to shoot attack helos on Oasis with a dart. Note that the anti-air and anti-vehicle weapons are different and an engineer cannot carry both at the same time.
I'm pretty sure the jets will get flares
I'm looking forward to this game, but 300 points for a knife kill is idiotic. This is just going to lead to more people running around knifing people instead of playing the game like normal. Hopefully they rethink this one before launch.
Its not as easy to get a knife kill on battlefield as you think. its not like COD with the auto aim knife jab.....
All looks good apart from spotting which has not only decreased from 20 to 10 but everything else has increased, what were they thinking.
There's also a "Squad spot assist: 20 points". They might compliment each other and boost your points.
Even if it does go up to 30 its still not enough
I don't think it stacks like that. I think it'll be like BFBC2. If you revived or resupplied a squad mate, you'd only get the squad points, not both.
Why did I get so excited just reading these? XD
Knifing more points than mcom arming? ok Dice.....
Knifing is hard as hell in BF3.
I hate they placed the knife and grenades in the list of weapons in the alpha. I liked being able to press F or the mouse scroll wheel in BC2.
The real thing I'm worried about is that an M-COM arm and destroy together are only worth four kills... I hope they increase the amount of points that you get for destroying the station. - My idea on M-COM points - Arm: 200-300 Defuse: 300 Destroy: 400-500 Defusing should get you somewhere between the amount of points for arming an objective and the amount of points for destroying, because by defusing you're saving your team from having to fall back.
@AO1JMM There's to ways to knife people in BF3. You can press F to do the quick stab, or equip your knife from the weapon slots. You get 300 points and your enemy's dog tag if you knife them from behind or the side. You get regular kill points if you knife them from the front (which takes two stabs)
@Pandamobile, I would disagree that "Knifing is hard as hell in BF3". It's just not as stupidly easy as it is in BC2. I knifed plenty of people in BF3 (Alpha) coming from behind them or ambushing them in the bushes. There were plenty of people on the Battlelog boasting 40+ knife kills by the end of 2 days. General comment: You press 'F' to pull out your knife, quick slash and put your knife away again. You hold 'F' to take out your knife permanently and also to grab and stab if you are next to an enemy. '6' (or maybe '7') can also be used instead of holding 'F' to take out your knife. I prefer grabbing the opponent if I've got the jump on them because it's a guaranteed knife kill, quick slashing can miss - especially if they are running away from you.
I would bet the points are for taking their dog tags, meaning you have to do a stealth knife kill from behind. I bet a knife from the front or in one of the "oh noes, we both ran out of ammo" fights will just give you the normal 100 points for a kill like if you shot them.
Nice to see i will be rewarded more for doing damage 99% of the damage just for some theif to come along and steal my kill with a foot shot.
off topic and I will get disagrees but The reason why cod sell so well on console is beause it's locked @60fps. I would seriously play a game in 640x480p as long as the fps is 40-60. people who think 30fps is "smooth" are the true definition of casual gamers :) 30fps is at least playable before you have touched a decent rig and you're casual if u haven't :D