Insanely Twisted Shadow Planet has clear gaming influences, and it won’t take you an age to work them out. You’ve probably heard the Metroid comparison again and again, but that’s because they are so damned alike. From the vivid world set out before you, to the ‘power-ups’ which improve the abilities of your ship, the levelling-up, the over-sized bosses and the need to use different elements of your ship in order to progress through the game’s ‘puzzles’, it all feels very familiar. The only obvious difference is that you’re not controlling a hot blonde in a spacesuit, you’re navigating a flying saucer. More’s the pity, eh?