"World War I is a topic that gaming has generally avoided.
Not because of the brutality of war, the unrelenting fight those brave men fought, or the atrocities that come with conflict.
It’s an avoided subject because it’s something that gaming has extreme trouble making entertaining, simply because of how similar the entire war was.
Stay in your trench. Survive bombardment. Fight off the charge. When the enemy retreats, take their trench. If failure, retreat.
Wash, rinse and repeat.
Thankfully, Tim Schafer’s genius studio Double Fine has created their own alternate take on the war, Trenched, and it’s a gem in no man’s land."