The new Mocam facial animation system used in Assassin’s Creed: Revelations has many advantages, says Ubisoft’s Alexandre Breault – including not just being limited to an actor’s head.
What happened to just sneaking around rooftops and assassinating people like a badass, now it's all about facial animation, countless spin offs and multiplayer.
Actually, Brotherhood was pretty good. And I think Revelations will be great too. And honestly, better looking animations in AC would be awesome. The visuals in general are very good, but face animations and other things need to be improved and then it can easily mess with the big guys according to graphics.
I hope Revelations will be good. Brotherhood was fine, but not as good as AC2.
AC2 was crap .. Brotherhood is much better cool news ,I can't wait for Revelations I have high hopes for that game
Am I the only one who thinks that not every game needs L.A. Noire type facial animations?
It's not about needs, it's about wants.
I've been playing Alan Wake for the first time recently, and compared to L.A. Noire, the lip syncing during conversation is just...terrible.
Voice acting's pretty good though. Need to finish that game.
Lip synching and the facial animations in Brotherhood were actually better than the ones of most of the video games out there. I have to admit that I was quite impressed after the bad quality of facial animations in AC2. Ubi's obviously doing a good job with AC series in terms of improvements.
Ubisoft should show us a video....
Awesome I haven't played LA Noire yet but from what i've seen its f*cking unbelievable and yes I am a realism whore.
yes but who do the facial animations for ezio (not the model)
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