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Motion Control: The child of Eden

destructoid writes: The reason why the motion controls were so great was because it did what so few games could do: Make you feel like you were the player. It felt like I was fighting to save Lumi rather than controlling someone else. I mean, I stood in the middle of the room in my own clothing and posing of my choice instead of just sitting down on a couch. When I took down a boss, I did that myself. When I saved Lumi by destroying the things corrupting the core, I did that myself. When I showed Lumi the world by showing her the photos from the Tree at the end of the game, I did that myself.

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Chaostar2572d ago (Edited 2572d ago )

It's a shame that games this 'different', that work so well with Kinect, don't come along enough to warrant a purchase. Since it's going to be available on Move very shortly, with a much cheaper price tag and a free t-shirt, I still don't have my reason to buy Kinect.

http://www.play.com/Games/P...

2571d ago
KingSlayer2572d ago

Child of Eden has always interested me. Kinect has not.

Cmpunk2572d ago

ill check this out on ps move once released! looks great