Notch: "Perhaps you’ve seen the videos about some groundbreaking “unlimited detail” rendering technology? [...] Well, it is a scam."
He makes a fair point but we won't know for sure until the game devs get hold of the tech.
As a 3D-programmer I can't do anything but agree with what Notch says. I've been thinking about the problem of the insane amount of data needed to do something like this all along. Obviously a scam. Also, the 1 byte of data that notch mentions that would be needed to save the translation of an atom is very optimistic.
If Notch said it, it must be true. After all he did create one of the greatest games
Minecraft is a piece of crap compared to most games. The game is repetitive to no end. Get resources, build, get resources, build, then fight off the creepers and repeat. We still do not know if notch is right or not about his theory. Did he work on it? In time we will know the truth.
What? None of that is even remotely relevant. Read his blog for christ sake.
He said it for the lulz
Someone, must've lost his new diamond pickaxe in lava T_T
Minecraft is awsome! But you sound like one of those "If Kojima says it it must be true" kind of people..
Like I said before, until this is used in a practical application,, it is just a fancy tech demo
Uuh notch is right in concept Minecraft is also kinda like a voxel render those cube. And the math behind it is in notch's page. Don't even think avatar used that much ram.
I thought it looked crap tbh. Awful shadows and crap lighting. Next.
Notch calling out a scam? What about getting people to buy your game(I mean Beta) and then not supplying proper customer support for over a year and a half for people with fucked up accounts, for example....MINE!
First of all, anyone who thinks it's impossible because of rendering, it just renders what you see. If you think the stuff they made looks like crap, they're tech-developers, not artists, also the lighting has apparently already been improved. As far as Minecraft being bad, whatever, but it is extremely poorly optimized so that might say a little something but IDK. For Notch saying that it would take up 170,000 three TB hdds, how would the people have been able to do that with their resources and also is he counting empty space as used-room? Also, I doubt they're trying to scam anyone especially if it was that bad. No one's stupid to fall for that. If he's just saying they're bluffing than I don't know. But just using common-sense, not knowing TOO much about this stuff, it would seem that you could at least make a game that looks as good as Crysis using this method unless every pixel is like 5,000 times as much. Anyways, of course I'd like this to be real for regular reasons, but also it would be funny just to break the hearts of the stupid Notch fanboys who cling to his words as if he was God. It is a bit incredible that the don't even have a tech demo, but it still has an estimated year and a half before release, so a lot of problems that have plagued this type of thing like animation might be fixed by then, and they probably want people to fund them just like someone finding a cure for cancer if you see what I mean. I am in no way naive, in fact I'm rather cynical, but I think it would be naive to so quickly discount this. I imagine it will just take a lot of work and technicalities and we'll have it. I'm surprised, though that they haven't used the ray-scanner thing for polygon games as to not have to process as much, Anyways, don't think I'm fully in belief of this, but yeah.
Hey, I just saw a video that might explain some more stuff. http://www.youtube.com/watc...
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