Eurogamer: "Remote, Continuation, Cross-platform play."
One more reason to buy this sexy piece of hardware !
or you can practice with the psp before getting the vita remember the psp is a ps3 controller for select games for yrs now? oh right n4g nvm.
That's actually really cool however I would never use it for fear of breaking a 250$ piece of hardware. Now its kinda like the wi u controller.
PSP only has one stick. And no, PSP can't be used as a controller (only PSGo has Blue Tooth).
u must be confusing Sony with (high tech hardware for low price) with Nintendo (cheap hardware for any random price)
There's a difference. The PSP had one anolog nub. The PS Vita has dual-analog sticks. Vita will be more practical for use as a controller and for possibly more games than the PSP could.
What about L2 and R2 do you guys think they will use the back touch screen to replace those buttons?
@ Ju Psp phat can be used as a controller if you have the right tools.
It's good that Vita can be used as a controller, it will open up plenty variations of control. But... rumble?
The WiiU is now neutralized, DreamCast 2 in the making.
So let me get this right, just follow nintendo. so predictable sony but imo i read a great article in a magazine this morning it hit the nail on the head the vita is destined to fail unless it gets its own identity. 250$ controller imo for the ps3 with all the motion stuff and expensive pheriples and 3d add ons talk about a 1000$+ set up that does it all. people dont want the same ps3 port on the go they want something new and fresh i will wait to see how the vita goes but i have a feeling it may turn into a gimmick machine to match witts with the competition.
What are you talking about? Follow Nintendo? The Vita (formerly known as NGP) was unveiled half a year before the Wii-U. It's NOT just a $250 controller. Do you know what its identity is? It's a full-fledged portable gaming system. The fact that it has more features doesn't mean that it lacks "identity". You don't know what people want. And no, the PS Vita isn't just for "PS3 ports" as you call them. Games will make use of the multi-touch screen and pad, motion sensor, etc, makes for games that can't be experienced on a console. You telling me the GameBoy, GBA and other portable gaming systems are simply for console ports? PS Vita delivers more handheld gaming features than previous portable systems which, again, can't be done on consoles. And you telling me the opposite? Get out of here with that.
@#1.1.9 "So let me get this right, just follow nintendo." Here is a point-of-view to balance any bias one might take from that statement: The idea of controller current gen consoles with portables was first on the PSP and Ps3 via remote play . Infection was probably the first game where the PS3 could load up data and "infect" the PSP so, Sony basically introduced the concept of integrating console and portable in a low-level API manner. http://en.wikipedia.org/wik... Sony also allowed the Dualshock 3 control work with PSPGo so, in terms of sharing controls between platforms, Sony has been doing that quite a bit. Sony are not strangers to cross controls by any stretch of the imagination. "people dont want the same ps3 port on the go they want something new and fresh i will wait to see how the vita goes but i have a feeling it may turn into a gimmick machine to match witts with the competition." The market changes from time to time and currently, mobile, low priced/budgeted Indy games are quite popular. Sony has begun to secure their plans with matching the mobile market by implementing and acting upon plans which support the mobile indy devs (loaning dev kits, pub funds, etc). The plans so far have also included securing console indy devs like the team like Queasy Games, which won multiple E3 awards for their PS Vita game, "Sound Shapes". So, Sony are expanding beyond living in the shadow of the console crowd. Even so, one can not ignore that from its humble roots, handheld gaming has always had influences from consoles, arcade, PC, etc.. Sonic, Mario, Streets of Rage, spider solitaire, God of War are just a few portable titles that got fame from having IP on other more powerful hardware and they are great portable games. It is always about the implementation of the software not the fact one can notice the IP in the list of more powerful hardware it was conceptualized from because it could in fact be better on portables either subjectively or objectively (depending on software/hardware). I would recommend Gravity Daze for you. It is a very cool title if you are into JRPG's and wish to see the implementation of PS Vita's unique features like Gyro, analog sticks, touch, etc. Peace. :)
@ fat starr Maybe thats why the 3DS is doing poorly it has majority console ports.......... riiight?
Now Sony is starts releasing the bombs!!!! PS Vita ..... the PS3's KILLER APP! We can play our PS3 games with the PS Vita even if we are thousands of miles out side the house & half way around the globe on vacation and come back home again to finish it on the PS3. You just can't do that a couple of blocks away from your Wii U. "PS3 can send data down to Vita and Vita can display it. You could use the unique features [of Vita] - gyroscope, touch front and back - as a control device for a PS3 game." I knew this would happen! It was just the logical way to go for Sony. And they did what I wanted them to do. This is the PS4 prototype I was hoping for. Soon the PS4 will be a home/mobile gaming device. Sony really is always one step ahead of every body. Bombs away Sony! Bombs Away!
Yeah Sony really makes products that have some legs (minus the PSPgo). I am so excited for the Vita. The games are just the smallest fraction of my excitement. I am pumped for the interface, and how its going to work. Trophies! Crossgame Chat, Cross Platform Gameplay (COD will sell millions on the Vita alone). This system is spectacular and Sony is doing everything right with this system. Once the release date gets out, Sony just needs to get this sexy piece of technology to some top marketing wizards for them ads and bam...Cha-Ching!!!
i would say wii u got owned because if you wanna buy both it will cost you around $600 (dont quote me on that), where the wii u will be pretty cheap to buy and the wii u will have support for all the games not just some, but otherwise this is very good news for playstation owners, cant wait to see how it works out
What everyone seems to forget is "tacked on" features rarely succeed or is even supported. Doesn't matter if you have the niftiest features, but it is not used. That is where the Wii U will shine, it comes standard and that basically guarantees support and something the PS Vita may not get.
If studios want to support the Wii-U and other consoles, they must make their games work without that Wii-U controller. That make the whole thing an option in the first place. An option which you can also support on the PS3 for those who have a PS3/Vita combo. And, btw, costs. Yeah, add the costs for an extra handheld if you ever want to take your games with you - oh, forgot. Pointless, because you can't.
***If studios want to support the Wii-U and other consoles, they must make their games work without that Wii-U controller. That make the whole thing an option in the first place.*** My point was that the screen on the controller is standard to the Wii U, whereas on the PS3 it is not. It is an additional purchase and an additional support. ***An option which you can also support on the PS3 for those who have a PS3/Vita combo.*** The way I understood PS Vita support is the game actually runs on the PS Vita, which means a whole extra layer of work for an add-on (see my point above). While on the Wii-U it is standard. Either way, the only way this is going to really work is if PS Vita is a really huge hit (with PS3 owners), otherwise it will just fade into obscurity like Remote Play has on the PSP.
The one thing the Vita lacks is HDMI out, I wish Sony had done that. Other than that, I can't wait.
You're getting carried away. Big difference is that Wii U supports this as a native feature. PSV does not and devs must assume that the majority of people do not own both products. Hence, much like the Move, if support is optional, we wont see the same level of support for this feature as we will for the Wii U
From the moment they showed the PSV at E3 I'm saying that it can do the same stuff the N-tablet controller does and more, because it's a complete gaming system with its own library of games + cross platform gaming, so it's not dependent of another hardware device to work...
What I said, is, that companies supporting things like an inventory system on a second display (for example, Wii-U controller is the inventory) and they also want to sell those games to the PS3/360, they must also (!) implement a system without that second screen. From a design point of view this will make this an option, no matter if the WiiU will have it as standard or not. Until the WiiU reaches a critical mass, selling games to PS3/360 will be important, exclusives for the WiiU possibly just coming from big N themselves. Now, if you already design such an "option" adding some recognition code to figure out if a PS3 is configured with a PSV should be Sony's highest priority and be part of their SDK - when WiiU hits. That said, the effort to support this on PSV/PS3 should be minimal in Spring 2012. The install base of the PSV will certainly exceed the WiiU early 2012, and we'll see how the WiiU will sell (price anyone?). Without an installbase, PSV/PS3 is as legit as a non existing product at this time.
"What I said, is, that companies supporting things like an inventory system on a second display (for example, Wii-U controller is the inventory) and they also want to sell those games to the PS3/360, they must also (!) implement a system without that second screen." That is the thing, they don't have to implement on PS3/Xbox 360, because that feature might not be a requirement to enjoy the game, but it might make it MORE enjoyable or even more convenient like how voice control exist in ME3 for Kinect. They can even implement extra things on it... Nintendo could advertise it as extra special sauce on Wii U version!
Cross-game chat....? Also, I wonder if they even originally intended for the Vita to have this functionality, or if it was just spurred on by the unveiling of the Wii U. Nevertheless, it all sounds pretty damn cool and it will most likely be awesome as long as their is the software to support the Vita + PS3 functionality.
...the PS Vita is a full-fledged portable gaming system. While he Wii-U's controller is only, well, a controller with a screen that can't be taken anywhere outside of the room. So, not EVERY game needs to support this feature as it's not part of the PSV's or PS3's gimmick, unlike the Wii-U. PSV and PS3 are two beasts on their own and don't exactly NEED each other. But more features like this is always welcome. @abczby PS Vita(NGP) was unveiled half a year before the Wii-U.
Before Wii U releases. Sony already has it! EPIC!!!
It sounds pretty useless to me. It's not like I'm going to go out and buy a Vita to duplicate the effect of using another console that's not out until next year. If I'm not even sure that I want a Wii-U then why would I want an expensive way to fake one with a portable?
@Palaeomerus the psp and ps3 have a feature called remote play which has multiple features a few being able to use the psp as a second screen as in gt5 or stream a game, music, videos from the ps3 to the psp from any location and to use it as a controller, you can even stream playtv and a live stream from the pseye. Now with the vita people are just hoping to see those features expanded no ones coping the wiiu it's just advancements.
Lol, look at the dumb sony haters (xfanboyz for the most part), palaomerus, oblivion, gamingdroid, and others multiaccounts....even when it's not ps3 related, they find a way to hate, pathetic delusional fanboyz :) LOGIC = 0 like so many time since 2006, when sony is offering better, or new things for free, they are complaining : "why i have to pay more than the wiiuu to fake it with a portable" @lol
"What could you do with all of this?" Rogers asked a room of developers and Eurogamer. "Here's a few boring technical ideas: you could drive a display from a PS3 game, for example." He's taking a small jab at Ninty by telling the developers that what Ninty and their Wii U can do (using the controller as a screen) Sony can do with ease, and thus calling it boring. :)
Damn it. Looks like axelstone beat me to it. :)
People might disagree with me here but....call of duty in the psv would actually be awesome..people will be at burger king and other wi-fi hot spots playing all night long.
Didn't the guy from EA at E3 say something about Battle Field coming to the PSV as well? i'll have to go back and check it out!
we need a wii U why again?
Because buying a PS3 for $299.99 and a PSV for $249.99-$299.99 for a whopping $550-$600+ for the optional ability to use a PSV as a PS3 controller that will have little support from developers is highly illogical? Not to mention it will probably cost more than a Wii U. Considering the Wii U is going to be more powerful, and will have a tablet controller out of the box that will do everything this does, why would you buy a PS3/PSV over a Wii U?
What about the 50+ million of us who already own a PS3? Not to mention, by the time Vita launches PS3 will have likely had a price cut and will have a much, much better game library than Wii U when it launches. Nobody has proven Wii U will be more powerful, all we've seen is decent looking tech demos running at 720p with no AA (upscaled to 1080p), and it's tablet controller won't do everything this does... take it away from the Wii U and it becomes worthless. Good luck continuing your game on the road with that tablet. It doesn't even have a multi touch pad on it, Vita has 2 of them in addition to 2 cameras. Not to mention Wii U not having any sign of a decent online service (that has been announced yet) and not being able to play blu-ray movies. Sony has already said they are pressing developers hard to incorporate cross platform and continuous on the go play for PS3<>Vita, and that they are even looking into retrofitting older PS3 games to have such a capability. Several of the already announced Vita titles already feature this, and Sony has said they're working on allowing Vita to be used to control PS3 from anywhere on any game via remote play. So again, why would we need a Wii U? It's pretty much a box to play nintendo exclusives on in HD, not much more. Everything else PS3 and Vita already can do as well or better (and that statement will hold true until Nintendo actually shows graphics coming out of that thing that PS3 cannot do, which they have not yet.). Even if they do show slightly better visuals, is it really worth buying a new system for a minor upgrade? If you're not a diehard Nintendo fan, probably not.
"nobody has proven the Wii U will be more powerful" CPU: IBM Power Architecture-based multi-core 45 nm microprocessor vs. Single Core Cell Processor with 7 SPE's GPU: Custom-designed AMD Radeon HD based on RV770 chip vs. NVIDIA geforce 7800 I also expect the console to have more memory than the PS3 as well so yes, it's not rocket science that the Wii U is more powerful than a PS3. The console can run native 1080p, and the videos shown at E3 were confirmed at 1080p by Reggie himself during the G4 coverage. Next, lets remember the fact that the majority of people who play PSP's and DS's (including myself) hardly ever take the device outside of their house except to go to another person's house. Now, lets look at the disc drive. The Wii U will hold 25 GB of memory, while the PS3 holds 50 GB. Cool beans. However, I have a feeling (once again, not rocket science) that the Wii U's disc drive is going to be exponentially faster than the PS3. And finally, lets bring the same thing in my comment BACK up since it didn't entirely click in your head. The feature you're gloating about is optional, which means that it's most likely (just like every other peripheral for the PS3) going to have very minimal support. Also, what if the Wii U costs $300? Did that ever come into consideration? I would be able to get a console that is more powerful (whether you want to believe it or not, it's true. It's called specs and they're already out), and will have a tablet controller that will allow me to play any Wii U game on my controller. So again, why spend $300 + $250-$300 for a whopping total of $550-$600+ to do what the Wii U will already do, but in a more... outdated form? If this was a tl;dr for you: It's actually crazier to believe that the Wii U WON'T be more powerful than the PS3 considering it's specs are vastly superior. The PS3 is not powered by unicorn blood and pixie dust. It's already outdated, and believing that a console that's coming out in 2012 won't be more powerful than a console from 2006 is asinine.
The videos were confirmed to be upscaled to 1080p, reggie was doing the same thing MS did when "all xbox 360 games now run at 1080p!!!" after they released the upscaler update. Everything they showed was confirmed to be running at 720p with no AA by the pixel counters out there. Here's your proof: http://neogaf.net/forum/sho... This has been a well known fact since it's debut. They upscaled from 720p. Reggie is a PR rep, not a game developer. I'd be surprised if he even knew exactly what 1080p means. And yes, the "supposed" (not confirmed) CPU and GPU are indeed better than PS3's, but what we've seen the system output are far from it. Even uncharted was able to run at that resolution IN 3D! We all expect it to have more memory, but it seems like Nintendo has been wrestling with the cost of that tablet (trying to figure a way to include more than just one), so that remains to be seen. The "majority of people hardly take their portable outside" is a bunch of crap. People buy portable consoles for their portability... When they travel, they take the systems with them. If you don't believe it, walk on a plane and look at how many kids and young adults you see playing a DS or PSP. Quite a few on average. Wii U's disc drive will likely be faster than PS3's (the current ones at least, Sony has been known to release hardware revisions of consoles with faster disc drives in them like PS2 slim had), however the hard drive negates this anyway. Yes, you'll need to install more often, but you'll get the same performance with twice the disc space to boot. Not to mention it being able to play blu-ray movies and even 3d blu-ray movies. And your last point falls flat on it's face, because it's specs HAVE NOT been released. Here are it's official specs: CPU:IBM Power®-based multi-core microprocessor. GPU:AMD Radeon™-based High Definition GPU Boy, that's a bunch of detail right there! That obliterates PS3!!! And even better, the games they've shown for it prove this! (NOT) You couldn't ask for more vague specs. No specific model of either CPU or GPU, no specs, no memory, no clock frequency, no number of pixel/vertex shader cores, nothing. Ever wonder why they're hiding this info? Not to mention, you've got developers like Ubisoft saying Wii U isn't really a next gen system: http://www.videogamer.com/n... And even Miyamoto himself saying the same thing: http://www.pixelitis.net/ne... So who do you believe, your own denial, or the ones actually making games for it? Also, to reiterate since this didn't seem to click in your head, there are 50+ million of us who already own a PS3 and only have to pay the $250 for a vita, which has way more features (as does the PS3). It'll be more expensive for new adopters, but with the tradeoff of a much better game library.
"And yes, the "supposed" (not confirmed) CPU and GPU are indeed better than PS3's, but what we've seen the system output are far from it. Even uncharted was able to run at that resolution IN 3D!" "And your last point falls flat on it's face, because it's specs HAVE NOT been released. Here are it's official specs: CPU:IBM Power®-based multi-core microprocessor. GPU:AMD Radeon™-based High Definition GPU" So.... this entire post is a contradiction. Once again, the probability that the Wii U will not have higher specifications than the PS3 is actually lower than it having higher ones. "Also, to reiterate since this didn't seem to click in your head, there are 50+ million of us who already own a PS3 and only have to pay the $250 for a vita, which has way more features (as does the PS3). It'll be more expensive for new adopters, but with the tradeoff of a much better game library." Okay, so what about the other 6,950,000,000 people who DON'T own a PS3? Also, you're claiming that the PSV will do more than the Wii U, and yet the console isn't out. You're also claiming it will have a much better library (even though only about 5-6 games are noticed on it currently), and once again, the system isn't even out. Once. Again. The feature you're promoting is optional. This means it will have little, to essentially no support. Don't look at this in a testing environment. Look at it in a real world situation. The fact that a PSV must be purchased for the PS3 to have anywhere near what the Wii U will have would without a doubt, 100% certainty, mean that the PSV being used a PS3 controller with the touch screen being used at the same time (since this is what the Wii U will do) is highly unlikely to EVER happen. Also, if Miyamoto says even the slightest thing like "Not much more powerful", then that would indicate that it's "more powerful". Also, the Ubisoft developer isn't even developing on that console. What would allow him to mention that it's not next gen, when he doesn't even have experience with it? (hint: developers are people too. If they have no experience with the console, they're words aren't exactly valid) So in conclusion, for the other 6 billion, 950 million people who do not own a PS3, they would have to purchase a $300 console + a $250 handheld to have what the Wii U will have, even though it's an optional feature which means little to no support, as well as the fact that the Wii U will be a more powerful system. There's no logic in making such a purchase.
This is a FULL complete blow to the WiiU. (as in a controller with the screen) I kept saying the psvita and ps3 were a combo that was just too great, but in all honesty I never thought they would do this!! LOL Agree or Disagree if you Agree
. I want to see developers using the rear touch-pad as replacements of L2 & R2 button. If it works...
I think they would probably make the L and R buttons on psv used for shooting i.e R2 L2 buttons and make the back touch screen be used for grenades etc! You could possibly even aim the granades with the touch screen!
. I thought of this too, FPS developers could use the front touchscreen for melee too. In example: Resistance 3 used R3 button on right analog stick for melee attack. For Vita version, we could just tap the front touch screen.
Or developers could go the crytek/crysis way of doing things. L/R shoulder buttons for aim/shooting and then double tap triangle button to equip grenades.
you guys just blew my mind with your speculation... I honestly was not going to get a PSV because I've never been one for portable gaming, but the thought of battlefield or COD on there is very tempting..... Curled up on the couch bagging nubs, Oh yes.
Perhaps we'll see games that also take advantage of the screen as well? For example: instead of having to bring up the inventory screen you'll see it on the Vita...pretty much like the WiiU.
So, the PS Vita can actually pop-up gamesaves, photo's, etc that is on the game-card or memory stick. Very convenient. It could also mean cross-game chat for any PS3 game since the PS Vita inherently has "Party" that allows for voice and text chat.
Didn't think of that second half, jujubee. Good observation.
@jujubee Man, that's exactly what I was thinking since the beginning, that would be totally awesome...
Am constantly impressed with the PS Vita the only thing that is a shame is the high price tag...I guess it will be a long time before I will ever get my hands on one :-(
Are you kidding ? Have you see the phones prices ? Or even the 3ds prixe tag ? You can't unfortunatly buyva vita day one, but its really cheap when you compare it to the competition... @aaron, your logic fail....vita is a console not a controler, and more than 60 millions gamers already have a ps3.
I have 4 ps3 controllers so this really isnt as important to me but its a nice feature. Apparently you can use 3ds as a wii u controller too But who would want to with that awesome tablet controller
PS Vita can be a spare controller in case one of your DS 3 breaks down.
Thats why I said its a nice feature for both handhelds to be able to, but it doesnt mean much to me
I am worried about wearing down the buttons on it though. Using it as a controller for both but its not a real issue.
didn't know the DS3 had touch pads and a screen on it.
the 3ds has 1 touch pad and 2 screens
sweet! will try as soon as i buy one day one ;D
I wish I could buy a Vita day 1 :(
Or you can just, I dunno, use a controller? It has 2 more buttons as well as rumble.
I may be stepping over boundaries far too early but I really think this steps on a big part of the Wii U's concept. But then again the PS3-NGP features may be looked at in the same light as Move: just as good but still not as preferred as the wii-mote.
I did not disagree here but the birth and realisation of this tech is old from the gamecube GBA days to the more robust (amazingly) PSP PS3 days. Now we are getting this sort of thing at console launches which bodes well for the PS3 and Wii U future.
thats whats cool about sony, they copy, but make it 10x better... copy might be a strong word, but u all get what im saying. sony is the best system imo, so i support it more so for then any ohther system. ps3 is for true gamers : ) hit that dislike button 360 noobs, or just move along with that bandwagon ur riding on. lol i jus feel like stirin up some ****
I don't see how Sony could be looked at as copying anything with the feature's revealed. If anything Nintendo made a big deal about tech that was revealed many months prior.
I didnt want to say copy of course... but look at the history. Like i said i love sony, and they have been there for me since 96 lol. Back to the history... Nin. made joystick (n64) sony added 2 joysticks to there PS1 controller. They added, n made it better. Nintendo added a rumble pack to there n64 controller. Sony added rumble to there controller. There were other things to, but i forget. Nintendo made the wii remote, sony made a move controller, with so much more to it. Better everything, accuracy, motion. Sony blows em all away, they will always be the best gaming system out there in my book. Nintendo too, theyve been there since before em all. Ive played alot of xbox and xbox 360, owned like 10 360's. Only thing they got that is better is party chat. When the ps4, wii u and 720 come out, sony will blow them all away once again