Which way is Resident Evil heading?
I was too annoyed with how he puts "&" instead of writing "and", so I couldn't read past like the first paragraph. But, Resident Evil is clearly taking the action way as opposed to the survival horror way it should be taking. If they just made Resident Evil 6 like RE4 except scarier, I'd be relatively happy. But I doubt it. The only thing Capcom is doing right this gen is Street Fighter
Well if Wesker is really dead, they can reboot the franchise. Just thinking of how bad RE 5 makes me sick. Capcom added that broken co-op mechanic into the game, just to bring in new players and basically gave the long-time followers of the franchise the middle finger. So who knows what's going to happen to the next RE game. I lost faith in Capcom this generation.
they need to go back to the old style, resi 1,2,3, code veronica x, screw the new style action shit, i want zombies and BOWs.
make the game like RE4 with more zombies and bosses as mercenaries harder to kill.
They just need to make RE6 scary, give us zombies, allow us to shoot and walk at the same time like Dead Space. Oh, and give us back that certain individual. RE fans will know who I'm refering to...
Resident Evil needs Zombies. All kind of Zombies with different skills. And it needs to catch up the atmosphere Resi 1-3 had. You need to be afraid of opening the next door there could be a Zombie behind the corner. Also make less ammo and just a few good weapons. All this mixed in an impressive engine and you have a true Resi Evil.
What I want to see again from RE is the old good formula of the original RE1 was imo the best of the series and some of the things that make it so amazing imo was: 1)The Huge old Mansion settings is half the fun I want to see more of this a Huge old building, it's much scarier to explore an old building than to be out on the streets. 2)Zombies I want the old stupid slow zombies back else it isn't RE no more parasites or other fast sh1ts running around they can add some smarter/faster beings like Hunters/Lickers etc but don't remove the zombies.. that's what RE is all about. 3)Puzzles moAr puzzles can I have some of this don't make the game full-action bam-boom-fiesta put some smart puzzles inside don't make one of my favorite franchise in another generic TPS. 4)Scaaaaary make it scary make it spooky make it a game that give every1's goosebumps give us some old good RE back I want dark environment I want atmospheric music I want to be scared to even turn the next corner or open the next door I want to feel like everywhere and anywhere can be mobs w8'ing for me to jump in my face and bite my skull. 5)Bring the Survival-Horror factor back I don't want infinite ammo to kill every single enemy I find in my path I want to must think twice before I decide to spent my ammo make me to run for my life because that's what survive-horror means RE1 start with a pistol and a knife and some times you were forced to use that knife that's what I am talking about.
maybe revelation can be a proper old school resi!
the very very very short demo of it seems to be headed in that direction, dont know what the new enemy is but they move like zombies and soak up bullits like a spounge
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