STN: Preview – The Legend of Zelda: Skyward Sword

STN Writes: The Legend of Zelda has been around for a long time. Since its inception in the early late 80s, Zelda has given gamers a stellar gameplay experience and paved the way for some of the mechanics seen in games of today. There’s no denying that Zelda gives inspiration to current games, however the series is still going strong, much like many other Nintendo icons. The latest entry in the series sees Skyward Sword being developed for Wii. Skyward Sword offers a core Wii experience that makes excellent use of the motion controls, as well as providing great visuals that offer a gorgeous style and feel.

Read Full Story >>
The story is too old to be commented.
jacksonmichael2541d ago

I had a thought. There has been talk about an increased level of backtracking (or at least returning to areas) for this game - which sounds good because, well, increased similarity to Metroid is always good - but... Remember those dungeons for Phantom Hourglass and Spirit Tracks that you kept having to return to? Didn't those get horribly repetitive after a while?