OXM UK: "How the Journey to the West went wrong."
over hyping it and decided to go multiplatform then went onto trash talk aboutthe ps3. and heavonly sword was the best game ninja theory made. and ninja therory lost quailty of there games like enslaved no marketing that tryed to claimed enslaved was going to be better than uncharted . and tryed to compared it with uncharted inthe end the enslaved sold bad and didnt sell that well compared to heavonly sword. they should stayed with sony to be honest
Staying with Sony really had nothing to do with it. They were picky and wanted more cash and saw Heavenly sword as a failure. Now they went and created this new game, which wouldn't have been any better if it were exclusive. Next game they are making is DMC Reboot, which isn't sitting to well with the fans. Heavenly sword was a great game, but i think Ninja Theory just got lucky with it, but had bad timing to launch it.
Going multiplat was not the issue. Even if the 360 demographic could be less receptive of this genre than PS3 gamers in general, Ninja Theory whined and cried about heavenly Sword only doing 1.7mil, bashed PS3 to death, treated the game like an Xbox exclusive...so in the end they really burned the candle from both ends. Irony struck when their game sold poorly, even though it was a decent game. Enslaved had a cool story and nice dialog, but the overall presentation was mediocre. Also, when you bash the PS3 like they did and say your game rivals Uncharted, you may turn of a large amount of your target audience...just saying.
The game did speak for itself... ...and it said: I SUUUUUUUUUUUUUUUUCKED!
Sorry, but both Heavenly Sword and Enslaved was a bad game for me. I don't particularly like games with slow heavy control mechanics. To all the people saying, Ninja Theory should stay with Sony... how would it make things any different? If Heavenly Sword was released these days, exclusive or not, it would have sold poorly as well. The main reason that game sold well was basically timing, nothing else to compete and it looked damn good with excellent production value. As a game it was barely mediocre.
It did speak for itself. It screamed medicority and it delivered just that.
I enjoyed Enslaved, I thought the voice acting was some of the best around - characters facial animations particularly around the eyes helped to deliver emotion better than most games; it looked nice with varying environments full of colour... I had no real complaints apart from it could have done with being a little longer. I think people are just a bunch of fickle women nowadays, all have to go to the toilet together and share the same opinions.
Yeh there attitude was pathetic lol However Enslaved was a great game nothi0ng bad about it and it did deserve higher sales than it got
really, it was the reason, They complain about how heavenly sword didn't generate them any money and began talking smack about the ps3 which gave them their name. heavenly sword sold 2 million copies and that is a fail to them, most games don't even sell that much. All their arguments just came back and bit them in the ass Most developers that go multiplatform do it to either enlarge their fan base, try something new, but Ninja Theory only have the root of all evil in their eyes
They should have let the game speak for itself rather than that idiot from Ninja Theory who couldn't open his mouth without sticking his foot in it. But there were too many other good games when this came out so I haven't bothered with it, I planned to buy it once it's in the bargain bin.
What i dont get was how the hype touted this game as a graphical powehouse and in reality it sucked ass. The graphics we so muddy and the gameplay clunky i sropped playing after a couple hours. Alpha protocol looked better and that game sucks, too!
Enslaved wasn't an awful game but it's something that I didn't enjoy because the combat system was a bit clunky and camera was simply a mess. I can also expect NJ to blame the fans when "The Game Formerly Known as DMC" hits the market and bombs.
Enslaved was doomed from the start. By deciding to go from PS3 only to multiplat you have to at least make an attempt to market your product to the casual 360 only crowd. A lot of folks who never played Heavenly Sword probably had/have no idea who Ninja Theory was/is. By electing to go with only the bare minimum in terms of marketing, Namco pretty much ensured that only the folks who were very familiar with Ninja Theory would be interested in this game at launch. Beyond that the only other way to rack up sales long-term would be via word of mouth had the game turned out to be a smash hit. Unfortunately, those familiar with Ninja Theory and Heavenly Sword (i.e. the gamers most likely to be interested in purchasing Enslaved) were hit with a series of HUGE turn-offs when Ninja Theory decided to go on their little rant about the PS3 and how Heavenly Sword not selling as well as they had hoped was everyone's fault but their own.
Ninja Theory could really use some better tech people. I think that would really help them express their ideas. I think they have fantastic artists but need work on the technical side that results in the games not running or playing as smoothly as they should. I actually enjoyed both Heavenly Sword and Enslaved quite a bit. The Uncharted bit was often taken out of context on this website. If you read their comments in context, you'll see that NT is full of Uncharted and Naughty Dog fanboys. They said they viewed Uncharted games as being the gold standard of the genre and greatly admired Naughty Dog. Look up their full interviews and you'll see this is the case. "I think Uncharted 2 set the template for what an action-adventure game should be..." "I think both the studio and I have the highest admiration for those guys [Naughty Dog]. They're the best console developers in the world at the moment." -Tameem Antoniades If anything, he's a massive Naughty Dog fanboy.
A: "And what advice would you give Namco about how to market a game of this calibre?" Q: Tell Ninja Theory to go make Heavenly Sword 2 and then apologize to all PS3 owners for all those nasty things they said. We didn't want Enslaved. Xbox people didn't want it either. I bought enslaved and honestly, I didn't like it. I wanted Heavenly Sword 2.
Ninja Theory need to cut themselves a slice of humble pie. For all their talk, they're not that good of a dev.
Wow you guys are like the borg a figgin hive mind. Is there a meeting where the fanboys get together and decide what games to bash? The casual 360 croud? 360 gamers are as core as ive ever seen and really, it was the ugliest game you guys have seen? Lies lies lies. Enslaved was a beautiful game graphic and art-wise. Might not be your cup of tea but it was a high quality game with the best voice acting ive ever heard. Its personally one of my fav games ever and ive been gaming 20 years. The hate for this game comes from the fact they insulted sony. All the fanboys got butthurt and banded together to hate on the dev and this game.
@divine Yeah and whats the problem with that!????????!!!! If bungie came out and said xbox fans were worthless, and posted articles about it EVERY WEEK you think there would not be a response!? So basically your saying xbox owners are so stupid they will buy any old crap! You must really think lowly of gamers in general. Actually ur probably the new dante lmao....
I think going multiplatform was a good move, but crying over how bad they thought the sales for Heavenly Sword were was a very stupid move.
they should of just made a heavenly sword 2 instead. and make it longer this time. and than re-evaluate the sales situation. instead, they making a enslaved 2 =(
Enslaved 2? They must not own publishing rights to Heavenly Sword,otherwise why would they be so unintelligent? They would rake in in with Heavenly Sword 2...not so much I'm predicting with Enslaved:Again. edit: Nevermind. My friend says Santa Monica Studios is doing the Heavenly sequel. :) Hope that is true.
@Leviathan the SM is doing the sequel thing is just a rumor but i do hope it's true
I agree with everything accept the "they should of stayed with Sony" bit. I was going to buy at launch but weeks before release they just bitched about Sony and the PS3. I honestly thought it would have an impact on the quality of the game. I bought Enslaved recently though for £10. The story hasn't drawn me in and neither has the gameplay. Also the anti-alaising is horrible. Looks like them 'games' that came out on PS3's launch.
Or maybe they were just being honest about how they felt in regards to the difficulties developing for the PS3. They went multiplatform and made an average game but it could have been worse. Sure they overhyped it but only stupid people believe a company that overhypes THEIR own product and most companies do. Anyway, Heavenly Sword didn't get wonderful reviews and got average scores. They just don't seem to be a great studio full stop.
Well, I loved enslaved. Bought it day one. The setting, characters and story had me hooked till the end. It was the fist post apocalyptic game that wasn't an eye sore (no, I don't think Fallout games look good. They're fun but look drab as hell). To be honest I think people are just bitter about whatever the developers said about the ps3 and in return bash the game. Yea yea disagree minus bubbles blah blah blah
I totally agree with this statement. The game was great. I think it was a stupid move for them to hate on one of the platforms just before relase. But i still bought it day one and loved it. Im only 1 trophy away on this game. I should really go back and get the platinum. I just thinks its retarded that you have to complete a level for it to accept the orbs you have found >< Otherwise awesome game.
Minus bubbles? No sir, You get a PLUS bubble!
You know, I don't really care that they decided to go multiplat, it's a perfectly logical decision for a company like Ninja Theory. I won't lie, I was excited for this game because it looked fun and it was, I picked it up during a TRU Buy 2 get 1 and I did not regret it at all. However, as I always say when Namco/Ninja Theory comment is: "You had it coming." Seriously, as so many people have stated, they have no one to blame but themselves. The elitist attitude, the PS3 hate, using exclusivity as an excuse to explain poor sales...The list goes on and on. Instead of whining and crying, Ninja Theory should stick with what works and create and awesome game. It's not like they don't have the potential to do so..Just look at Heavenly Sword. I really don't know if I'd support it day 1 though..Only because of all of the bullshit they spit out. I'm so sick of hearing them cry and put blame on other people/companies instead of themselves.
A lot of people on here are talking about how great Heavenly Sword was. I have yet to play it but on metacritic and gamerankings the game has a lower average. I'm not one to judge on review scores too much, but from a numbers standpoint Enslaved comes out on top.
I enjoyed Heavenly Sword and was looking forward to their new game, but because of all the bitching there was no way I'd pay $60. I got Enslaved for $20 and I'm glad I didn't pay more. It's just an okay game. I liked a lot how it looked in 3D though.
HS was/is a gem! The low metacritic scores can be attributed to very early poor PS3 sentiment and the 8-10 hour game play. ..who new that HS was a trail blazer for the 8-10 market! Pick it up, you will not be disappointed.
^^This times 10. HS is among the few games that I can honestly say that Metacritic and the like doesn't give an accurate reflection of score-wise. I'm not into this fanboy nonsense but I do believe the media disdain for the PS3 attributed to the lower scores.
At least with Uncharted and Assassin's Creed you have a certain amount of freedom, and can actually make mistakes. Enslaved: flashing objects to show you where you need to go, and from what I remember, impossible to fall off. Just mind numbing padding.. Then, when you get past that part, some tedious combat where it pretty much whatever you do has the same effect. I've recently been playing Streets of Rage II, and that has a deeper fighting engine.....
Sorry, but voice acting and script come second to game. The demo was boring as hell: tedious platforming that required no skill at all along with shallow button mashing combat. Furthermore, I'm sick of seeing these articles. The game failed for multiple reasons: it is not an overlooked gem.
Sounds like God of War3 especially the button smashing and not required skill part that you mention .... hmmmmm Incoming disagrees at 5..4..3..2..1.. Yeah I'm a troll.. A troll that has a ps3 and got a platinum trophy for GOW 3 .... Grow up dude... I Can't believe people still say such childish things like troll ....
gapecanpie is failtroll no disagrees for you.
"The game failed for multiple reasons: it is not an overlooked gem." Neither is Heavenly Sword. I thought it looked amazing when I saw it and when I played the demo, but I waited on buying it due to the reviews at the time (back then I was a review whore), and man am I glad I waited and only paid 20 bucks for a used copy, because it's one of the most mediocre games I've ever played. I've yet to play Enslaved, but it looks interesting and I may pick it up at some point.
Uncharted's platforming is not challenging either. Either is Assassin's Creed's.
It was a good experience one thing NT knows how to do is tell a story but combat was weak and so was platforming. If this game was a system exclusive for either xbox360 or ps3 it would have done much better just because than fans from one side of the system support it like it their own. NT guys said that HS selling 1.5 million plus on ps3 when it launched was not good for them considering the fact that at the time ps3's install base was nothing compare to what it is today. so they jumped thinking the grass will be greener on the other side. Sony offered them to do sequel for HS and they rejected the way i look at it is DMC is their last try if they mess that up no way will they get another big game. I like NT but i feel like what they said about HS's sale was like putting your own foot in your mouth
how come ninja theory isnt complaining about bamco and enlsaved? like how they treated ps3/sony with heavenly sword? when heavenly sword outsold enslaved by a large margin? on top of that, they are making a enslaved sequel and not a heavenly sword sequel? whats up with that?
I Really enjoyed Enslaved Main problem for me was upgrading everything and passing it , i wanted to start a new game with all my upgrades and max them out, but it was fun
the game is old school in terms of how it plays out. it's a perfectly fun, and unique single player adventure. it's unfortunate that the "unique single player adventure" has a oddly small appeal to the gamers as a whole. I bought the game, and am happy to support said ideas. I can live with a purchase of a game that -doesn't- have a multiplayer feature. It's amazing just bratty we are as gamers, demanding bigger better games with long run times, multiple endings, locations that branch 3 universes with an entire forest worth of dialogue trees to communicate with , revolutionary graphics utilizing state of the art facial expression technology, motion captured animations, Hans Zimmer quality soundtrack that contains more brass than a police station, photo realistic water physics that illicit bubbles when you fart in it, and wets the pant legs of the protagonist as he wades through it, characters that are real in their emotion, but not too melodramatic, trees that look real and not Mario 64 scissor cuts, light that plays off the pen in the pocket of a doctors jacket, and the wrinkle of the doctors brow as he ages throughout the game to warrant a true sense of urgency from player as the game is not about winning or losing, but about morality in it's most sincere form. All these things we feel we need to justify a 60 dollar purchase.
If they wanted it to speak for itself, they should have STFU. They made HS and it was great... I would have bought or at least played Enslaved if it wasn't for their constant trash talking.
+bubbles Drekken and there it is. They didn't STFU and trashed talked a system and the ONLY good game they've produced and it was a new IP.
I totally agree, but you're missing out on a great game. I bought it a few months ago for 20$, best 20$ game I bought after Dead Space.
I think it did speak for itself. It didn't do anything great and was an okay game. - Platforming was pretty much a no-fail situation unless you were playing with one hand and two legs tied behind your back. - Combat was pretty much doing the same thing over and over without much growth in strategies. - Storyline just wasn't all that great, especially the ending. - Characters, other than Pigsy, weren't all that interesting and didn't have emotion that one could relate to. Hell, Monkey sure did get over being some whiney girl's slave extremely fast without much room for growing attached to her. The one thing the game had going for it was the graphics, which were vibrant and well done, but not anything we haven't seen in other games so far.
EXACTLY, Enslaved is okay... I think people exaggerate how underrated it actually was.. Heavenly Sword was better P.S. You forgot the screen tearing..
WOW I'm shocked that I'm not the only person that sees Enslaved for the okay (slightly above mediocre) game that it was. I completely agree with you. The game was nothing special and was certainly over hyped.
i agree with your points on platforming and combat being mediocre to bad, but i do disagree with your thoughts on the story and characters.
I respectfuly ask you how u thought the graphics were good? They looked like demons souls with color. At least demons souls had great art design and inspiring combat with innovative mp. I bought enslaved and alpha protocol for 10 bucks each and both failed to hold my attention. I just dont see what people like about this game.
I only played the PS3 version of Enslaved and that game had more screen tears than a tech demo. Heavenly Sword was the same and and now I fear for DMC.
I didn't look at it solely from a "high texture resolution and no screen tearing" but from the overall technical and art direction. It was a vivid world, it was on par with most games, and it used a good color palate in an effective and visually inspiring manner.
actually I would liked this game more if not that lame jumping (can't fall, or allmost can't fall) and a little monotonous at times.. but overall I would like a improved sequel
I think the sale numbers killed the possibility already!
Ninja Theory should be enslaved.
Awesome pun friend.
The game was great IMO guys. However, it just wasn't worth the full price of 60 bucks. If they had released it for 39.99, then it would be worth your money, IMO!
yah i saw it the same way. great game that i fully enjoyed, but i personally would have been a little upset if i paid 64 dollars for it. its a good rental though as you can complete the game in a day or two.
I really liked the relationship between Monkey and Trip. You could actually feel a connection between the two. You don't get that in too many games nowawdays cause you kill everyone before you get to know them lol. I do agree the game was only worth a rent though. I beat it in 2 days flat, but they were enjoyable.
And I still didnt buy it! I'm telling you the boring fighting mechanics and horrible screen tearing and shit on the demo completely turned me off.
Army_of_Darkness- Demo =/= Representation of the final product.... -_- You missed out on a great game, most underrated game this generation, along with Vanquish. I beat the game a few days ago and I loved it. Sure, it's not worth the $60 price tag, but for $10-20 it is a gem.
Not all games are worth 60 especially when compared to other great great games. When You have a c maybe c+ game and want the price of AAA game, you have already committed suicide to your game mix that in with with hype then not meeting expectations and the game is D.O.A.
Enslaved? Quality? ...woa. Did something get lost in translation? That game lacked so much polish, and the UE3 engine was the wrong engine for it. .. I fear the article 'Capcom thought DmC's quality will speak for itself' ..it will stutter at 30fps .... :(
I agree. The fighting and climbing in that game really sucked. Everyone goes on as if we HAD to love it or something. It was an okay game but lacked so many things. They should have spent more time actually making the game better instead of talking about how great it is. Make it great before you boast about how great it is. People can't stand the fact that maybe it was just not that good a game. But they would rather blame gamers and make excuses about how its our fault and who is butt hurt. I loved Okami and it sold terribly but I don't run around blaming everyone and pointing fingers
two factors here Enslaved sucks and Castlevania Lord of Shadows kick your ass!!!!
This game is unbelievably cheap now. You could buy it with just some spare pocket money.
Enslaved was one of the more enjoyable experiences this generation.
I love this game. I don't know why you all hate it.
Most probably haven't even played it. I liked it too despite reading all the less than average reviews on it.