The Darkness II is all about storytelling, character and emotion, according to Sheldon Carter of developer Digital Extremes. But the gunplay’s been ramped up as well, he says.
Good to hear, the first Darkness had such an awesome story. It really was
It's also about points popping up on the screen for every little action you do like in games such as Call of Duty. Storytelling & emotion? Not with +10 popping up in my face everytime I eat a heart or kill somebody.
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