So after a ten-year life-span Volition's Red Faction series has been cancelled and won't continue in any meaningful way, so why is THQ right in cancelling the series?
THQ is losing money...something has to give. I find it hard to believe that they are launching new products/Ip's and a IP like Red Faction is being relegated to what appears maybe some sort of casual app/ios type of scenario.
There is some talented people at Volition and it's not like they are closing down the dev so maybe it will be revisited in the future.
More and more, you are beginning to see a lack of vision in the industry as creative directors become more and more in short supply. You need visionaries to fuel these games and if all you do is try to copy other games, you will ultimately fail as your game has no soul.
Totally agree, if something is losing you money, you are going to cut it off
yeh :) however i hate when they shut down talented developers if a high qulaity game doesnt sell well..
Luckily that aint happening here :)
Totally agree with Inside Out. It's a bit of a shocker that one of their strongest IPs has just been put on the back bench.. That said, Saints Row and some of the newer IPs look promising, so with a bit of luck - funnelling the teams behind the RF series could help give them the boost they need.
The headlines next year will read "Red Faction rises from the ashes like a pheonix! New screens inside!"
Of course the main reason is so they can free up funds for InSane.
RF Guerrilla = genius. RF Armageddon just looks average at best. Multiplayer was killed as well. I doubt they are killing it. They are just putting it on hold until they get a new game engine. Its not the money. They have the doe. Its not that its losing much money. I believe since any release window their current/old plan was for next Red Faction game would of set its release around 2012. Likely it would release for PC, PS3, X360, Wii U. Perhaps they want to wait and release it on all the next generation platforms though. I believe this is most likely reason. Could be peer pressure to be on par or better than other games on the market. THQ is not a genius at game development ideas. I can see why they lose money. Just look at WWE. Its got how many new titles in the past 4 years. Legends of Wrestlemania, some car crashing game, Some kinda Mortal Kombat like fighting game, Some oddball cartoony game. I still like THQ though they do have quality titles under their helm. Just makes me sad to see them cast one or two of them aside.
Exactly, it's their fault for taking steps back after RF:G.
It's their game, Why wouldn't they have the right. Who is to say they won't reboot the franchise at a later date?
Boring franchise, they should come up with a new franchise that is based on destructible environments. The concept got a great potential, it must be well executed however, for it to succeed. Maybe the next gen will be better suited for games based on full destructable environments, if the next gen wont cut on memory that is.
If they want it to succeed again they need to go back to the roots of the 1st Red faction.
they kinda did though the mutant enemies from the first game are the enemies in the newest
no, excellent games, excellent story if only games could get past being closed minded and stop complaining about every little thing when a developer says there changing something and explain there very understandable reasoning for it and if reviewers weren't being biased all the time things would be different
I wasn't aware THQ made a Red Faction game this gen, you know that FPS with destructible environments and cool mechs as it's main selling point.
it was red faction-esque. they had the title right, but nothing else.
Totally agree, great article! But Capcom and Megaman is a completely different story
the last two red factions games are garbage nothing new here.
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