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Interview: All About Eve

Eve Online has grown from humble beginnings to be one of the serious MMO fixtures in the gaming environment. Launched in 2003, it's changed significantly in the past four years, and managed to engage its community for much of that time, increasing its numbers by around 80 per cent every year.

At this year's FanFest, held in developer CCP Games' home town of Reykjavik, Iceland, more players than ever made the trip to the cold, windy and expensive country close to the Arctic Circle to mingle with other players and developers, ask questions, compare notes and drink beer.

During the event GamesIndustry.biz caught up with CCP's visionary CEO, Hilmar Petursson, to talk over some of the developments from the past year, as well as what the future holds...

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