Digital Foundry - Face-Off: Call of Juarez: The Cartel

David Bierton writes:

"Techland took a risk in uprooting the Call of Juarez series and relocating it to modern day Los Angeles and it's a gamble that hasn't completely paid off: a key component of what made the series separate and distinct from its competitors has now been lost and the new setting doesn't seem to represent that much of an upgrade. Technologically, there have been some obvious improvements with the engine but this doesn't necessarily translate into a better looking game. It appears that the art design, more than anything else is the issue here."

Read Full Story >>
The story is too old to be commented.
gypsygib2462d ago (Edited 2462d ago )

Digital foundry should do an article on how Crytek never fixed the grain/lines across the screen bug. They are dedicated to analyzing graphics, why don't they become real journalists and give the people getting screwed over a voice. Maybe they''ll use their power to engender the good and just.


Corps own all, even peoples integrity.

Evil prevails always it seems.