Skyrim Takes Lessons from Fallout Regarding Enemies

Bethesda say that Skyrim has taken many lessons regarding enemy encounters from Fallout 3, because Oblivion's approach was too harsh.

Read Full Story >>
The story is too old to be commented.
RedDead2552d ago (Edited 2552d ago )

too harsh? Too fu**ing Harsh? It was piss easy once you knew what you were doing with leveling up, Fallout New vegas though, follow that for enemies, that was good for them imo. You had places you couldn't go from the start. Deathclaw valley haha, however that was also stupid because you could just cheat the game out of it. I beat them wiht a hunting rifle and well...annabelle actually, Ai was retarded

dude_meister2552d ago

Yeah it wasn't hard at all, the only time it'd get a bit hairy was when you'd be trying to sneak, and mess it up, but even then you could get out of it most of the time.

Bolts2552d ago

Oblivion was never hard. I have no idea WTF he's talking about. But Fallout is a completely different beast than Skyrim. In Fallout some people would play the brainy smooth talker so their combat skills might not be up to par and the game must account for that.

HeavenlySnipes2552d ago

It was utter BS. Especially if you were like me and never knew about the enemies leveling along side you. One day you only see wolves outside, the next there are fucking bears and lions roaming about. If you level up wrong (the way I did my first halfplay through before I gave up and restarted) you'll get fucked in the ass by the enemies.

Play the game on max difficulty (no PC mods, I have it for the 360) before you come here and say Oblivion was piss easy.

Darkfocus2551d ago

I played on max it was piss easy.

ASSASSYN 36o2552d ago (Edited 2552d ago )

I got around the deathclaws easy from the beggining of the game in new Vegas. No I couldn't fight them. But you could easily walk around them onto of the hills to the right of death claws warning areas.

Cpt_kitten2551d ago

so whats the point in having a game made for open world and exploration if you can't explore right from the start? NV was horrible cause i wanted to explore and unless you follow the story you can't go anywhere....yeah some fairness there, but then again fallout 3 was fun NV was a disaster but neither beat elder scrolls....fallout is brown and boring whereas ES is colorful and rich in lore to learn

+ Show (2) more repliesLast reply 2551d ago
venantius2552d ago

Howard continued, "We find that most players, even if they run into something hard and we think they should leave, will beat their head against that wall - because they are not a pussy. So we give the player a lot of devices to get through that - if they want to expend all their resources to get through that event, they can."

ahahaha, best quote ever

DanSolo2552d ago

You never know, some people might decide all that danger is just not worth it... and go and take up a career chopping wood... now that it is an option!

Spend 8 hours a day chopping wood, and then go to the tavern for a few drinks, then get up the next day and do the same... now that would be really stupid.... Oh wait.... sounds a little bit like most people's lives!

Ocelot5252552d ago

you just had to rub it in, didn't you?

Ser2552d ago

I did a double take when I read that. Too funny!

2552d ago
MrSpace2552d ago (Edited 2552d ago )

I didn't find it harsh...I thought it was quite fun, it was like "watch where your going" when you explored.

Besides if it's taking pages out of Fallout 3's book maybe they won't have random treasure now, I mean I got a water walking necklace from the first chest after coming out of the sewer. I want it to be like Fallout 3 with it's unqiue weapons, so for example a unqiue powerful staff which is in a tower/dungeon protected by high leveled skeletons and zombies...maybe the boss could be a high leveled mage, it would be a difficult task if you've just started the game but that's what I would like. In F3 I went (with stealth boys) to Deathclaw sancutary and I got the Vengence, it was tough but I like the challenge and getting that amazing unique weapon payed off in the end. Hopefully Skyrim will have those types of things.

Kakihara2552d ago

This is good news. I'm still on my first playthrough of Oblivion after buying it a few weeks ago and the enemy levelling can be annoying.

It's not a case of it getting too difficult but rather not being able to have that 'check out my new toy' moment. it's annoying levelling yourself up so you can use a new cool looking spell then when you get it and want to go kicking ass with it, it turns out the enemies are stronger so the spell in practice is weaker than your old one.

Also, I hope one of the other things they've taken from Fallout is the emphasis on interesting random encounters and individual places rather than cookie cutter dungeons that are only good for finding random loot.

Still though I'm loving Oblivion and can not wait for Skyrim.

Clipper132552d ago

Who disagreed with this? That's what happens in Oblivion, every time you level the enemies level as well.I grinded one of my characters to level 107. It can take A long freakin time to kill an Ogre when the bastard is level 107.

Show all comments (26)
The story is too old to be commented.