‘Xbox Live Games On Demand’ and the Online-Pass?

James Steel writes -
Released recently though the Games On Demand service via Xbox Live, Need for Speed Hot Pursuit is the first game to be available for Direct Download with an Online Pass feature. Releasing at Retail stores last year, the included Online Pass was a One-Use code required for entry by the user to be able to access the full multiplayer experience (a possible deterrent against used sales). If a recent response from Xbox Live Support Twitter is anything to go by, it seems that they might not have thought this particular release through, meaning that an addition cost (over the initial download) may be required.


Microsoft and EA Chat Support confirms the need to purchase an Online Pass in addition to the regular download (or purchase a retail copy of the game)

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Inside_out2551d ago (Edited 2551d ago )

Like it or passes are here to stay. I'm sure someone out there will think this is a good thing, probably Michael Pachter...O_o...I was at EB games the other day...they don't even stock older games anymore...they are in on it too.

More greed from these guys...there is no end. This is the kind of stuff that makes piracy explode.

gamingdroid2551d ago (Edited 2551d ago )

This is absolutely BS!

Since digital games aren't transferable, why would we need Online Pass in the first place. Add insult to injury, you have to buy it separately! Not only that, but to kick you while you are on the ground, it isn't even mentioned prior to sale!

This is horrible, but somewhere someone thinks they are supporting these companies. The industry needs it... Somehow the industry convinced the sheeps that taking away their freedom, repacakaging it and selling it to them, they are doing a great deed for industry.

Last I checked, EA made $220 million in profit LAST QUARTER ALONE!

"EA’s financials for the first quarter in this financial year have just been released, with the company strong across its main brands. The big figure: EA’s total revenue was $999 million for the months of April, May and June this year, up from just over $800 million in 2010, with profit at $220 million."

BubbleSniper2551d ago

it is time for the fabled OUTERNET to surface and house the people that know better.

jammy20492551d ago (Edited 2551d ago )

Definitely agree. The bigger issue that I have is that while there is small print on the retail box regarding the Online-Pass, there is no mention of this in the description of the download!

Working in retail, it's always time consuming to explain the Online-Pass system to a customer who is buying a game for their children.

Dlacy13g2551d ago

I would be pissed if I bought a game off On-Demand or even Origin that didn't have the online code.

Godmars2902551d ago

What the hell does a download game need an online pass for? It can't be returned or exchanged. Just used on consoles by the account that bought it.

fooxy2551d ago

Who the fuck buys games on demand from Marketplace ? All that shit is overpriced over there up to $20 on some games

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