Gamertag Radio writes: "No, From Dust is not exactly what I expected it to be. I thought it'd be a something of a mix between The Sims and a real-time strategy game taking place in a sandbox world. It's not; it's somewhat linear, and its progression is based on completing essentially the same task to unlock a series of different environments. I thought its story would intrigue me. It didn't in the least. I thought I'd be able to get up close and personal with the world I had been given the power to mold with my god-like powers -- experience the world by controlling one of its tribesmen. I couldn't do that either."