Splitkick - Indie games can save an uncreative industry

Splitkick: There’s this nagging fear I’ve had lately, an itch that’s just out of reach. It’s a constant feeling I keep getting that the video game industry is getting too big for its fuzzy little britches. And not just too big necessarily, too big too fast. In the grand scheme of things this outfit is juvenile at best as far as unique mediums go. It’s barely throwing up on the carpet you just vacuumed and tearing up your collection of Will “the Thrill” Clark baseball cards with its budding incisors.

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