Maze War; it's a name that, to many, means nothing. To some, it means everything. And to everyone, it's a name that we owe so much. Developed in 1974 by one man, Steve Colley, Maze War was a game truly ahead of its time. Gameplay in Maze Wars is extremely simple. Players wander around a maze, being capable of moving backward or forwards, turning right or left in 90-degree increments, and peeking through doorways. The game also uses simple tile-based movement, where the player moves from square to square. Other players are seen as eyeballs. When a player sees another player, they can shoot, or negatively affect, them. Players gain points for shooting other players, and lose them for being shot.