Steam dominates digital games retail and generates huge revenue during H1 2011, according to research firm FADE
Yeah I expected most of those at the back of my mind ;) My pc cant actually run Magicka. But i cant wait for my new PC when it can ;D
400,000 units sold from a 10yr old game lol thats awesome.
WOW. Just wow. Try taking a Playstation 2 game and sell 400k copies of it without repacking or adding new content. Impossible. The amazing thing is that it's an online only game.
Dam borderlands is still selling on PC, while console sales are long dead, PC keeps trucking along. Natural advantage of digital platforms, the sales keep raking in they dont end.
Wow, Magicka and Terreria sold amazingly well.
Well this is what I have to say: http://www.youtube.com/watc... With the smoothness that steam means, and their deals and bargains, I am not surprised in any way. Their service is vastly superior to any other I've tried.
I wonder how much profit per game sale there is after Valve takes a cut. I imagine you don't have to to sell an exorbitant amount to turn a profit on a pc game now.
Usually when a PC game sells for 50usd the developer ends up getting 20usd (this is when the sells digitally). Console games sell on retail, when a console game sells for 60usd the developer gets 10usd. This would mean when a PC game sells 1million copies it actually equals the profitability of 2 million sold on console.
I think Valve would act as Microsoft/Sony but on the pc side but with a smaller cut. There was no middle man in the pc world before digital distribution. Some of these companies have to be racking in even when their games sell for 4.99-5.99. Sell 250000 copies of a game at 4.99 = 1,247,500. Lets say valve takes 10% (maybe more maybe less) thats -124750. That still leaves you with over 1,000,000 in revenue. Cant beat that.
I've heard on fairly good authority that its about 30%. Which, comparatively is actually really good.
30% cut out $468 mill is obscene considering that they spend absolutely zero on advertising. Valve should give the devs a break, 20% sounds fair.
While I see your point they do have to handle server upkeep and all that and while Im sure valve is still making a hefty chunk of change they're also offering a platform for indie devs to launch on where otherwise they would just be a whisper in the wind.
I have 6 of the 10 titles on that list. All purchased from steam at different times throughout the year. I have said it once and I'll say it again, the main thing that matters to consumers is price. I buy games I will probably never ever get into because they get so cheap you would be a fool not to get them just to try out. Its cheaper than renting - if you could rent pc games. Now if steam would just allow for the creation of custom tiles, especially for non steam games, I would probably have to go to the hospital for being too excited.
WTF!? Revenue generated by game sales on Steam $468 mill. Revenue generated by Xbox Live $68 mill. No wonder Valve doesn't give a shit about the consoles. They're too busy laughing all the way to the bank. I can see why Valve never talk about sales and why EA is so pissed.
not surprised really, Its a brilliant service, I'm quite new to it but very pleased so far. I bought Fallout NV by accident though, I didn't know how to get it out of my cart :( so I hit purchase and BAM! I had bought it..... Oh well, having fun with the super weapons mod and the Ojo bueno anyway !!
"Steam and its Steamworks-enabled titles have generated an estimated US$468 million in revenues through June 2011" "In comparison, it is estimated by FADE that digital retail competitor Xbox LIVE Arcade generated a relatively paltry US$66.2 million in revenue during the same period. Unfortunately, clear figures on PSN sales revenue are not readily available for comparison " Not bad! This helps to! - http://www.blisteredthumbs.... Prepare for some more indie love..
Steam = $468 million XBLA = $66.2 million Nice low estimate for Steam, Black Ops was still selling crazy well on the Steam first Half of 2011 along with The Witcher 2. Steam being a private company makes it hard to get accurate numbers.
Should activision scare ?
Hmm no witcher 2 thats a surprise. But then again it was released on the 17th of may, so getting estimates for it is impossible. Also these sales are till june, so portal 2 selling more than 1.2 million copies digitally is bloody awesome, considering it has barely sold over a million on either of the other platforms till date in july. Add the 200k on pc retail and those are some very solid numbers
yeah im upset witcher 2 isnt on the list. hope devs are making enough money its an amazing game. i got it through steam on the sale.
Counter Strike WTF still selling
Cue the "PC Gaming is Dying" article. :/
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