CVG - id Software is considered by many as the daddy of the FPS, which probably goes some way towards explaining why there's a fair amount of anticipation for the studio's latest, Rage.
can't argue with that
Developers have no sensitivity to my poverty. Arkham City, Skyrim, Deus Ex, RAGE, Battlefield....DAMN IT! ...listen to me whine about a world with TOO many good games.
. The game could surprise many. Everybody knows the graphics will be there, but it's the story, weapons and everything else that is the question. Interesting to hear about his thoughts on the different platforms. He says the 360 is very close to PC and that the PS3 is a different animal all together. I hope that doesn't mean the PS3 is going to be 540p or something. He did say it will be the same EXPEIRENCE on all platform...whatever that means??? @African...those games don't count because they are not exclusive and, and, I've been told that exclusives are the ONLY games that count...O_o
you're reading comprehension can use some work. at no point is he saying one platform is going to be better or worse. and he didn't even begin to suggest that the ps3 version will lag behind in any way. what he DID say was that pc and 360 are more similar in how to develop a game on the hardware while ps3 has a different structure. you need to read slower and more accurately.
He has his fanboy goggles super-glued to his head.
This interview is stupid. I can't stand companies that just try to make it sound like they're on the cutting edge doing things no ones doing. But think about this, "Some of the new things we're doing with vehicles, we've never done that before, being able to drive around in the wasteland." One this existed in several games Borderlands is one of them. Secondly, the thing you're doing different is driving vehicles in a wide open area? "Another thing that we're bringing to the table that's new and different is we're really going deeper with the story and creating fun and colourful characters that you interact with and forge a relationship with in the game." Yeah, nobody has said that or done that or attempted doing that before. " With the pistol you have standard bullets but you have three other different ammo types that you get along your progression and you're able to use in different ways." Bioshock? and games have had different ammo types before. "Now it's no longer just about the weapon in your hand and shooting a gun, now you can actually put something down - an automated turret, a century bot - that will actually seek out enemies for you." Borderlands as well as several other games. I think this game will look great and right now that's all I know for sure because I've seen the footage, but honestly if this game offers anything new or brilliantly designed I will be pleasantly surprised. It's important that I mention, I know games rip off other games but I hate when they act like they just came up with it. I'm not upset because they're using features or ideas that existed in other games. The best thing about video games is that ripping other games off and taking what's best from them and improving them is one of the best functions of this industry.
Rage is older than borderlands, FYI.
Good comment. Bubbles for you. I could not agree more. And i have tried saying exactly what you said in you're post to other people. And every time i get a hole bunch of disagrees. This game looks like a bunch of other games. Show that they are doing nothing new. I have heard them say the same thing for the past five years. I have never seen a full cut scene, and have seen one or two vehicle scenes of the game. They show the same thing over and over and say the same thing over and over. I do hope that this is a good game. But after waiting 6 years and following the game, i don't have a lot of excitement. The game should have came out like 2 years ago. Then it could have seemed more original i think. Still going to buy it and kinda still looking forward to it. Lets hope its good.
Oh here comes this guy, it debuted long before borderlands? Do you think it's good to point out that it debuted long ago? and it hasn't released yet. You're misunderstanding my comment, I'm not saying borderlands invented everything and Rage is taking from it, I'm saying things that existed in Borderlands have existed for a while and these Rage developers act like they just thought it up. Borderlands is just a recent example.
Bethesda has so far a disastrous year.Brink was a shame and Hunted was just plain nonsense. Rage and Skyrim got no other way but to become blockbusters.Good thing is that they are developed by Id and Bethesda's legendary team who are capable of doing different things.
Okay I think you're putting too much stock into Bethesda's name. Bethesda didn't make Brink or Hunted: The Demon's Forge. They published both of those games, it's like Steven Spielberg's name on all of the transformer movies. You call id legendary, but what have they done in the last 5 years? id may have created shooters, but since then it has no place in them.
"id may have created shooters, but since then it has no place in them." Until they prove themselves. John Carmack & Co. are all about the technology and using that to create great experience. They have to promote their game and in all honesty, although games like Fallout and Borderlands share similar themes, this game has been in development for many years. So that's a combination of drawing up concepts and themes for their game, and developing the tech (engine) to run it simultaneously. And their tech is beastly so no wonder it's taken such a long time to get the game out. The gameplay looks quite solid, but it also needs to have character and depth. I'm sure it will be more than currently meets the eye. I don't think we've seen much of what will be in the final game as far as background, story and character development goes.
I know they did not developed those two.But bethesda published games were not this type of shoddy affairs.Especially for the case of Brink which was overhyped to stratosphere. iD is the pioneer of the fps genre and they try to break boundaries with their games which is the case for very few devs these days.And iD games never were annual or bi-annual products.Its five years in the making.
okay but Ken Levine promotes Bioshock without saying something so pretentious. You can promote it's going to look great, it's going to be fun, we've got this feature and this one, but you don't need to say "We're doing things other companies can't." That doesn't promote your game, just your company's ego.
So your defense for what makes them good is, They haven't made it yet?
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