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Zelda: Ocarina of Time 3D Wi-Fi omission not a bug but by design, says Nintendo

The Legend of Zelda: Ocarina of Time 3D's lack of online connectivity is by design and not a glitch, Nintendo has confirmed.

Users have discovered that playing the title has caused the Nintendo 3DS to go offline, rendering features such as Spotpass and the Friend List unusable.

Nintendo revealed that any such online connectivity is software dependent and not a "bug or malfunction".

"Nintendo is aware that some customers have noticed that they do not appear online in the Friends List of their friends while playing certain software," the firm said in a statement issued to Digital Spy.

"Whether you appear online in the Friend List or not during gameplay is dependent upon the software you are playing.

"Some games, such as The Legend of Zelda: Ocarina of Time, will not simultaneously be able to connect to Wi-Fi through Nintendo 3DS. This is a design specification, not a bug or malfunction."

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digitalspy.co.uk
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firelogic2344d ago

Developers too lazy or is the 3DS so underpowered that it can't run the game and have minimal online features running in the background?

kingdavid2344d ago

Too lazy obviously. Capabilities are there for it to work.

Xof2343d ago

...Does anyone actually give a shit about spot-pass or friendlists? Really?

Even the most hardcore of Nintendo fanboys (those morons saying that it had a strong launch library) have to admit those are pretty pointless.

kingdavid2343d ago

Im gonna assume friends list is gonna be expanded upon later on with firmware updates. The one you see now is just a basic starting point.

Spot-pass - havent seen enough games utilise it at this point to see how well it works. The messages i get when a firmware update is available though are usually delayed by a day or 2 - not sure why.