In a recent interview with Develop-Online, S. Yoshida said that they made it so the development kit wouldn’t be too expensive. What he said is a real truth, because Vita’s dev kit costs only 3000 USD.
To a company, not much. To a gamer....... mind blown on how much we'd need to save if we ever wanted one. lol @potedude Very, but good luck making one on your own and getting a publisher for it ;P
Send one my way, I'll cook up something sweet for the Vita. How insane would it be if we could create our own games...
You do realize that if you're a start-up business, you could apply for a small business loan at a bank to cover the $3000, right? No one says you have to pay for this in cash.
Unless you want to pay it in cash yourself.
I know. Its having the skills and copability to manage everything.
Publishers do not have to get involved if their games are on the PSN. One of the most critically acclaimed games from E3 was a PS Vita PSN exclusive called "Sound Shapes" (I believe it won two awards from "game critics awards" and probably loads others). http://psp2roundup.blogspot... The only worries with digital distribution would be distribution licences and there is always a Sony "pub fund" which I hear would support devs even further. Sony just announced that 20 million would be invested in the PSN ventures so, it is looking like a big upside for indy developers. http://blog.us.playstation.... Oh and, the development process for the PS Vita has also been quoted as being the easiest out of all the Playstation hardware to date, http://www.develop-online.n...
"Oh and, the development process for the PS Vita has also been quoted as being the easiest out of all the Playstation hardware to date" Maybe because Ken Katuragi wasn't part of the development process. lol!
This is great news for developers. So far, Sony seems to be doing everything right with the Vita.
Didn't the PSP kits start at $10K?
Or $0 if you have the means...
PS3 kit is $2000.
Wow they do, i'd love to make a move game hmmm.....
no actually, Devkits are closer to 20K with test kit being close to 5k. PS3 is by far the most expensive kit for dev and testing purposes. 360 kits are about half that for each version of their hardware. Wii was the cheapest and I think still might be but the Vita has close that gap. Good move by Sony. I guess all the R&D from the PS3 is finally paying off.
Oh really? http://www.next-gen.biz/new... So this is the price they talk about, but there is a lot of paper work and licensing crap that's a dealbreaker for many independent developers. This may be the case here too, so I don't believe it will be easy to develop for Vita.
Really good news for developers.
It would be smarter for a smaller dev to make Vita games and probably completely ignore PS3/360.
O believe you me ,.. they will This is incredibly cheep,.. Fuck even has me thinking to get into programming,..
No if theyre smaller devs id imagine they would go for either psn/xbl or just use xna on 360 for 50 bucks a year or whatever it is. 50 bucks or 3000, il take 50. Vita will get good support though, especially since they will have apps on there. Thats where the dev can publish games for the lowlow, android.
Let XBL take the onslaught of development and let the successful ones get ported to PSN.
This is great for smaller devs. Plus the Vita has plenty of juice to boot so i can imagine some great titles from small dev houses.
Wow, they're doing everything right this time. Im impressed, Sony..
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