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Half-Minute Halo: An Interview with Jaime Griesemer

Joystiq writes: "In Halo 1, there was maybe 30 seconds of fun that happened over and over and over and over again. And so, if you can get 30 seconds of fun, you can pretty much stretch that out to be an entire game."

Or maybe even five games. The succinct secret to Halo's success, that half minute of fun, has long been a mantra repeated by developer Bungie, repurposed by game critics, and presumably whispered by Master Chief himself before he tosses a plasma grenade into a gathering of grunts. It's inoffensive, catchy and it sounds about right. Doesn't it?

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Legion2346d ago (Edited 2346d ago )

' "All of which would be fine," he continues, "but the worst part is, everyone uses it to mean exactly the opposite of what I meant when I said it! They use it to say you only need 30 seconds of fun, and if you repeat something that is fun for 30 seconds over and over you have a game like Halo." '

I wonder who all those people that miss quoted him to make it seem to bring a bad light to Halo??? Hhhmmmmm... anyone? Anyone?? *cough* starts with an S (or P) and ends with fanboys.