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Submitted by StartWars 1355d ago | preview

Driver: San Francisco hands-on: “Shift is like nothing you’ve played before”

Driver Week continues as DGP goes hands-on with the single-player portion of Driver: San Francisco. Head Wheelman Martin Edmondson also discusses the new innovations and technical challenges incurred by the game, as well as teasing about the return of the fan-favourite Film Director. (Driver: San Francisco, PC, PS3, Wii, Xbox 360)

bozebo  +   1354d ago
And the bugs? No?

We will see...
BYE  +   1354d ago
This shift mechanic is a game breaker for me. I'd much prefer a system like in the old driver games, where you can just walk around and get into cars.
FragMnTagM  +   1354d ago
This game sounds pretty good. I am willing to give the shift thing a go if I get the handling of the original back. The way you slid around corners and your hub caps would pop off in Driver was friggin cool as hell. I can't wait to try out the physics in this new driver.
StartWars  +   1353d ago
Then you'll be pleased to know it drives very much like the original!
FragMnTagM  +   1353d ago
Thanks for the reply, but I did read the article and knew that it handles like the original, hence why I am willing to put up with the shift thing. Heck I might even get to like the shift mechanic if the physics are that similar to the original.

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