Review: The Legend of Zelda: Ocarina of Time | As far back as I can remember, I’ve been playing Zelda games. Arguably one of my favorite gaming series, I must have spent ages traveling the fields of Hyrule and saving the day once again from the evil Ganon. The crème de la crème of those games in my opinion (and I’m not alone) has always been Ocarina of Time. There was just something inherently fantastic about the 3D environments and the dark way everything was presented. When I heard that Nintendo was re-releasing Ocarina of Time for the 3DS I was equally excited and hesitant. Always a fan favorite, OoT has been released several times over and has been played to death a million times by those who really want it on every system. Did the 3DS bring anything that warranted a re-release? That’s what I set out to discover. I was not disappointed.

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