"Since the dawn of home video gaming, games have offered exploration and adventure. They give everyone the ability to feel like a hero, to explore dangerous and uncharted lands. And since the very beginning, game designers have made huge blunders in creating those worlds. That’s not to say that they don’t get a ton of stuff right – they do. We wouldn’t keep playing games if they weren’t fun. But as the medium has evolved, some game design blunders have inexplicably remained consistent.
Perhaps this is due to the mass-marketing of games to all, perhaps it’s just laziness. No matter what the reason is, these aren’t acceptable any more. Gamers should demand more."