Hyperspace Beacon: Expecting a living world

Massively: The other day I was talking to some friends about Star Wars: The Old Republic, of course. As of late, it seems to be the only thing I'm talking about. My friend isn't a guy who follows the game that closely, but he is an MMO player and has certain expectations for the game. Specifically, we talked about Crew Skills and space combat. He is an EVE player. EVE Online has one of the most in-depth crafting systems in any MMO to date, not to mention the game is completely set in space, right? On the other side of the fence, I was talking to some roleplayers in Star Wars Galaxies, who also don't follow the game as closely as I do. These MMOers are expecting SWTOR to be filled with the best roleplay tools available in the gaming industry. It's BioWare; after all, that team created Never Winter Nights, the most customizable RPG ever. (Of course, this doesn't take into effect that latest games to come from the developer were pretty linear and not very sandboxy.)

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