Joystiq: Rochard preview: Gravity, don't let me go

Joystiq writes: "Rochard is a game built on miner inconveniences. As spacefaring but down-to-earth excavator John Rochard, you'll learn that off-world facilities are designed to be as complex and diversionary as possible. Even a simple corridor finds an excuse to become a gravitational gauntlet, proving that engineers and game designers are almost the same thing in the future".

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