CVG - Bungie formally said goodbye to Halo over the weekend, right next to a call to arms for PlayStation 3 developers as the studio prepares the move to multiplatform.
they are going multiplatform so even if the games don't sell on ps3 they would probably sell on 360 as that's where most of their fans are
They're making a multiplatform game, aiming to appeal to a wider audience aside from the FPS/Halo players. Or so I've heard and hope. They shouldn't have much of a problem selling on PS3 as long as the game is good and dare I say...different. They've been a one-trick pony so far(turning Marathon into Halo). Let's see what else they can do :)
Myth? Oni? Abuse? Pathways? Bungie is hardly a one trick pony. It may SEEM like that nowadays in the age of the "blockbuster" and "system seller" but really - they've been making great games since their inception, just with a much smaller market share and user base.
"Myth? Oni? Abuse? Pathways?" Oni (pc) was a pile of steaming poo.
I loved Abuse! I forgot about that one
@ mysterym Myth and MythII were the best rts games of their time. Hard as hell and fun to play. Apparently you have no clue.
"Can the studio replicate its Xbox success?" Never. The media will NEVER simultaneously hype a game that has a PS3 release the same way they hype Halo.
good devs are good devs, im sure their next game will be great, like they always have been in the 20 years of Bungie existence.
I absoluely agree with you but Im looking for a Fully differnt gaming experience...No more Halo spinoffs...please.
really though it shouldn't matter what platform they make the game, if its good its good
I think this is why these studio's don't like to get locked down into one game, even if that game is a huge success... why? because as a game designer you want to make other games.. it helps to keep you wanting to push yourself and it makes you good at making games, instead of good at making a game. Sure you can add new things but in the end it's the same game.. Your making the same thing over and over and over again.. -(that's got to be frustrating as a game designer) It's like an artist performing the same song over and over and over, and then when it's time to make the new album the studio says No! just make that same song again with a different verse and call it part 2.. As much as we love part 1 if you keep doing this to game developers they will not be able to make nothing new and exciting because all they have done for years is make the same game. -(and it kills creativity which is what really pushes the game industry) So I don't know why gamers are surprised when we are not getting new and amazing games, these developers are stuck most of the time.. I just hope Bungie has not been making halo for so long that they can't really make anything else that will be as amazing. -But I think that is exactly what has happened. and I guess We shall soon see .____........___...____ .____||......||.......____|| ||.........___||.......____||
ps3 owners for the most part arent gonna buy bungies games,lol. Bungie will be like "wtf, whats with the ps3 owners not buyin this stuff?!" PS3 Owners: "Since you were riding on M$ for so long and we only liked a few of your games not all of them anyway..." Agree of Disagree if you Agree :)
unsuccessful troll is unsuccessful
I truly hope that there's a very tiny number of individuals who would refuse to play a good game simply because the developers were exclusive to a different plastic brick for a while.
Though, there is a 90% chance I'm going to buy whatever they make at least once: as Halo is my favorite franchise ever: Bungie will fail, this is why: 1. PS3 fans didn't buy Mass Effect 2. For everyone that says story is important...Mass Effect is friggin IT! 2. If Bungie makes said game on the current PS3 it wont be campaign co-op online & look great. Also, have co-op as wide open as Halo. The PS3 platform hasn't shown it can be done. Bungie should wait for PS4 & 720 to be successful.
Bungie was a one trick pony IMHO. The people that are actually left on Bungie now aren't even who the true Bungie team were back in the day. Most of those guys are now on 343. When you make a game like Halo, everything else you make is going to be compared to that. So in that way, Bungie..or what's left of them, will never top that. Even though they might make a decent game.
"When you make a game like Halo, everything else you make is going to be compared to that" Oh yeah because Halo is the best game in the entire universe ¬¬
Halo may not be the greatest game in the universe but in their portfolio of games it is, so when they do make a game it will be compared to Halo. Theirs no way around that, every aspect of this new game will be scrutinized & compared to their previous game sadly.
@Raven... There are 4-5 former Bungie employees at 343i - not a majority. Please don't be so naive
Are you just making that up? Can you give me a shred of evidence that any major member of the team left Bungie? Can somebody get me a link please?
Frank O'conner left for 343 and he was one of the most important devs they had. he left after halo 2 which is when the quality of the games started droping slightly.
Frank O'Connor was a writer for Bungie and not a developer. Although his absence may effect the game it will be in story only, which Halo has never been critically acclaimed for anyway. Thanks for reminding me about him though, any more links of actual developers anyone?
Frank O'Connor Chad Armstrong (Shishka) Vic DeLeon Seth Gibson
I f*ckin hated Halo 2. The like the rest though.
Halo, Marathon, Myth. Hell, even Oni was a good game that could've used some more polish, I doubt you've played any of their games besides Halo though. As for 343i, it has a few members from Bungie, not a majority. They do have a lot of talent though, developers from Kojima Producitons, Gearbox, etc.
Oni is probably my favourite Bungie game. I'd like to see a sequel.
One trick pony? do you even know who bungie is? You obviously never heard of one of their first games called Myth, which many ... "Reviewers have praised the series' (at the time) revolutionary use of 3D environments, its use of weather effects, and its realistic physics engines.. To many, Myth set the standard for the type of strategy that the Total War series of games made popular." and which "won several awards and spawned a large and active online community." heck it has a 91 on metacritic. http://www.metacritic.com/g... bungie has proven and will again that they can cross gaming genre's and equally make a great and innovative game. anyone who says Bungie is a one trick pony is probably an a) 7 year old who grew up in the call of duty generation b) an idiot disagrees commence...
Bungie was a one trick pony? Ever here of Myth? The game series that revolutionized strategy games? Highly realistic 3D battlefield with explosion physics? Permanent corpses? That game pretty much invented the Real Time Tactics genre. So it is two genres they totally changed the game for. Strategy and FPS
God, those dwarf bombs could be so wonderfully unpredictable. I once had a line of satchels ignite and launch a dud bomb right back into my poor little Ebi. I also once used 80+ charges to wipe out the entire group of ghols worshiping at the Godhead.
If they do not leave ps3 owners in the gutter by giving us second class products compared to it's 360 counterpart they should do just fine. Hopefully bunjie is like insomniac and does different type of games and not just shooters. I want to see what bunjie can do with their style/design. Halo (reach) is colorful and alive. I would like them to do something along the lines of rachet or jak. bunjie is the 360s insomniac/naughty dog so now we'll see if they're just talk or if they can walk.
"Bungie" has already proven they can walk. They did that with Halo. Should they choose to go in a new genre direction that will be a test for sure. I personally dont want to see them deviate from shooters which they are really good at. I much prefer them to create a new fantastic world / IP in the shooter genre maybe supported by vehicles as opposed to trying to create a platformer game which they have pretty much ZERO experience doing.
One game/franchise doesnt prove squat. I hate people who credit developers for 1 game or franchise it's what makes developers skeptical to do something new in my view, your second paragraphs proves just that.
People need to stop being strung up on the idea that just because of one franchise or game, a developer is golden. Case in point, Everyone talked how golden Silicon Knights was before Too Human. Everyone talked now golden Factor 5 was until Lair.
One game? Yes I would agree if a company had made only one game then sure...that definitely doesn't prove squat. I disagree on the the premise that that one franchise proves nothing. Bungie has made 5 games in that franchise... all well received from the story lines to the mulitplayer to the co-op modes. I definitely would like to see them do another shooter... but I will concede it wouldn't be horrible to see them do some kind of platformer / action game. As you expressed they have a knack for making colorful & alive worlds so that could work nicely.
@lodossrage, how I miss Rogue Squadron :(
thats why i said "franchise" all bungie did was: halo, halo, halo, halo and you guess it halo. which some people (fans) said they werent happy with 2-3 story line. look at developers like ND and insomniac and the hit tittles they have under their belts that range from different genres. i want bungie to show what they can do outside of shooters (comfort zone) @lategamer all those games you mention were average at best. i also played oni and again average. thats why bungie is only known for Halo. hell i even forgot bungie made oni till you brought it up.
@Iodossrage Too Human and LAIR had very troubled development cycles. I believe both of those devs were great, despite their failures.
Troubled Development cycles or not, the games still have THEIR fingerprints on them. And you're only as good as your last game. And what have we last heard of either of those companies? Factor 5 had mass layoffs and Silicon Knights seems to have vanished off the face of the earth after that lawsuit with Epic.
Average at best? Myth, a series which created and defined real time tactics also featured a detailed, amazing story. Marathon, an FPS whose physics, world-detail, and story completely obliterated Doom in terms of quality on every level. The only reason it's not more well-known is because for a long time it was Mac only. To this day, I still think the Marathon series offers one of the best narratives of any game. Oni was about their worst offering, which is saying something because it's by no means bad. It got shortchanged due to Microsoft's buyout. Even their older and more retro type titles like Pathways into Darkness and Abuse were still really good. Finally, whether you like it or not (or if you're just pretentious/biased), Halo is a well-made series: a product of solid design. I do really love Insomniac and Naughty Dog, but to say either developer has some kind of massive experience edge over Bungie makes you very, very ignorant.
@Iodossrage If you know anything about development hell then you'll know that it can ruin everything, no matter the skill of the people behind it. Ask David Fincher, director of multiple academy award winning films.He also directed Alien 3. Alien 3 is widely regarded as the turning point for the Alien franchise. And a bad turning point at that. It definitely wasn't his fault though. There were many conflicting ideas and upper management people getting involved were they shouldn't be. And because of all this they entered development hell. The result was a mediocre sequel. Was it David Fincher's lack of skill? Definitely not. Don't even try to say it is.
AGAIN It doesn't matter for whatever reason it's in development hell, WHOEVER is the developer/creator of the project WILL be given the blame. That's life. It makes no difference whose fault it is from one person to the next. And the finger pointing doesn't make a difference either. The one that will get blamed is the one that put their fingerprint on it. That's the bottom line. That's the reason Gearbox is getting heat for Duke Nukem, is it necessarily their fault? No, it's not because all they did was work on leftover code that another developer had been working on for over a decade. But guess what, when you hear the stories about how bad Duke Nukem Forever is, what developer name is tagged to it?
Bungie has created very interesting games, with great universes. Read up on Marathon or Myth. Oni was also a great game. What ever Bungie's next game, you can bet they will have a very strong universe and story, like all their previous games. Not only that, but they've completely changed the way we play online game on consoles. Bungie.net is basically what Call of Duty Elite, Battlelog, etc. is basically Bungie.net. Bungie perfected matchmaking. They added Theater mode seen in Uncharted, Black Ops.
And before Bungie.Net was MyHawk.Org
Uh, no. Bungie.net gave stats for Halo 2. That was in 2004. It was around before myhawk. I'm sure some PC games have had stat tracking as well, but Bungie was the first company on consoles to go really in depth with online services.
sure, if they include a bunch of pretty graphics that have QTE's
they will do fine
if bungie can make a game as good as warhawk on the ps3 im good
Why would anyone doubt their abilities without seeing the results. They have a sick as record with halo games and their online integration, statistics, website interaction and they made the franchise of halo what it is today. Looking at their history, I would be more excited for the fact that they ARE going multiplatform and I'm sure they will deliver. No point in being negative now really.
Aren't they working with Activision now....that says it all really. I'm not saying Bungie's games are going to be crap...I'm just a little skeptical since it's Activision they are working with.
Ah, but Bungie has the very rare situation where the full rights to intellectual property they're developing belong to them, not Activision. That's a pretty big deal, and it also has heavy implications that Bungie won't have to worry too much about Activision cramping their style. Because of their attitude and design philosophy, a lot of analysts didn't think Bungie would be able to handle working in a Microsoft environment, but they got by just fine it seems.
I am just hoping it is not a MMO ...
You might be dissapointed
From what I am reading in most the comments, it was a big mistake for Bungie to go multiplat.
OK... so until we know what the game is its impossible for us to know if they can or can't do it. Bungie put up huge numbers for a franchise on a single console. Multiplatform games like COD and GTA have put up huge numbers on multiple platforms... So is it possible? Absolutely. What will be the key for them to be frank is how willing and how much Activision will be advertising their new game. If it gets Halo / COD levels of ad support then you can take away that they have extreme confidence in the game being a hit which is a very good sign as I highly doubt they would pump money into a game that was even remotely not looking fantastic. You can say one thing for sure about Activision, they know how to spot and support a winning franchise...all the way to its grave. If they are behind it...it will sell bucket loads.
If there is one thing Bungie brings to the table its quality. People can hate on Halo all day but the controls were flawless.
Yeah Halo is the poster boy for console FPS controls.
reply to @hudsoniscool comment, Battlefield says "Hi" halo requires no skill to play, one of the many reasons my little cousins love playing the dam game since its so simple its the literal term of "child's play"
That would be CoD.
Actually, Halo requires a LOT of skill to play. It all depends on how good your opponents are. Comparing CoD, BF and Halo - I would say that Halo, by far, takes the most effort/attention; then above that is counter strike.
Absolute rubbish statement, halo is far more skilled than most other console fps games, the sheer kill permutations alone make it much harder than most. By contrast, MW2 is much easier for noobs to get into by comparison since its much easier to kill someone, which is partly why its more favoured by a lot of people.
Early games from 360 to PS3 were bad ports. 360 games used 2 ppe's and while newer games use all 3. When ported over to PS3, it only has 1 ppe. and unless using spu's you are going to have a problem. Fear/orange box are a primple example of this.
best tthing about this is sony can pay them to make a exclusive game. can u imagine them using ps3 at full?
While they already inked a long term deal with Activision? Sorry, not happening!
They got lucky with Halo, nothing more.
you wish Edit if they got lucky with halo then why is myth another game from bungie 91 on metacritic and marathon was also great as well as oni. u can strike luck once maybe twice but four times is a sign of a great developer not some dev that relies on luck
Myth was a great game, a pioneering RTS game. But that was a long time ago when they were still PC devs. The Bungie today is a completely different company. They struck gold with Halo but that IP belongs to Microsoft now. It's going to be really hard to reprise that success.
The real question is, was Bungie just a one-trick pony? Of course, I hope not, good games are always welcome, but after working on Halo for so long and their other ventures being very niche games, gotta wonder.
lol Sony couldn't get in deal with Bungie, nice one. Anyone can make a deal with any studio, its up to them if they will take it.