As the possessor of one of the industry's seemingly most imaginative brains, Games Radar thought Katamari Damacy creator Keita Takahashi would be the perfect man to discuss creativity in gaming when they caught up with him at the recent GameCity Festival in Nottingham.
Games Radar: Would you make a game for today's next-gen consoles based on the specs of the Famicom, then?
Keita Takahashi: No. Not at this point. The main reason I mentioned the Famicom concept as an example is that I feel all the games at the moment are so reliant on graphics and not actually the idea of the game itself. Everyone talks about the graphics. I just feel that it might be an idea to actually limit the graphic capabilities to get everyone thinking about the game.