PushSquare: "Despite CCP insisting Dust 514 will be free-to-play, it's actually not. Well it is, but it isn't. Contradictions? We'll let CEO Hilmar Veigar Pétursson explain."
"“You’re really getting the game for free but you have to pre-buy credits in the beginning. We might go fully free-to-play down the line, but in the beginning we have a cover charge just to manage the initial launch of it." so what is it like the APB model when you buy play time? I don't get it, I don't mind paying along as the game is full of content and well-done. obviously free is good though ;)
"You’re really getting the game for free but you have to pre-buy credits in the beginning. We might go fully free-to-play down the line, but in the beginning we have a cover charge just to manage the initial launch of it." If they want a big fanbase it will have to be free to play from launch. The reason you have to buy credits is because it is economically linked to Eve Online where you can pay for your time in-game by grinding a bit here and there and play it for free - if Dust 514 does that in a shooter kind of way it will be awesome for those good at shooters and bad for people just wanting a bit of fun. I don't think consoles are the right place for gaming where you find yourself feeling responsible in some way for your real-life finances, a laid back experience would be better for many players. I don't think it will have a particularly large number of players, but those who do play it will probably be quite loyal and the game will sustain a reasonable level of players for some years - unlike most console exclusives where the online space dries up pretty fast as people move on to play different games more often.
The trailer they showed seemed clear that an ISK value was attached to everything. So I assume players will need to group together to buy the best stuff (like the Corps in EVE Online) Whether Credits convert to ISK I dunno. It would suck if people with bigger RL bank accounts had access to the best equipment - it creates a horribly uneven playing field. Perhaps the purchase of Credits will be to kick start the economy in the game, after which the game could go completely F2P. This game is high on my radar, but if it ends up being a microtransaction or some sort of Pay to Play fest I'll probably pass.
It'll be fine if the game's CD was free to begin with, just with that $10-$20 cover charge after you pop in the CD (and as long as it says so very clearly on the box). But, I really doubt many players are going to be willing to shell out $60 (or more depending on your country) + tax + this cover charge. That's quite a lot more for an, as of now, not too well known game.
Its a PSN download as far as I know, there is no "CD". So everyone pays the same $10-20 cover charge and that's it, beauty of digital downloading. (At least I'm assuming all PSN prices are the same for every region)
Yeah and I'm glad it's digital download. Imagine if it was $60 retail with a CD? Man...
its a download and i can see why there doing th cover charge it prevents timewasters screwing with the eve side everything is linked youll get hired for jobs in game by eve players i dont think after the initial cover charge thell be any fees youll need to earn your money
not sure what this really means but im willing to give anything thats a PS3 exclusive a try, will see how this works out though.
Kind of sounds like Free Realms, well I won't mind if I can buy a card to use to buy things in the game. But paying to play online would be a draw back for me, not like I can't pay for it. But more of the lines their is way to many games I want now and don't feel like missing one to pay to play.
Its free to play but you have to pay 20 upfront, hhhmmm mw3 will also be free to play if you pay 60 upfront aslong as theres some sort of free demo ill give it a try
What they are saying is its going to be a f2p model but at the beginning you buy a gift card that is $10-20 but that will transfer to become ingame credit, so basically you get 10-20 bucks transfer to you dust account so you still have the money basically a gift card that is specific to that store. if enough people playing the game like teamfotress then the game will be free.
I've been thinking about this a bit more... I'm wildly speculating btw, Lets say an EVE Online Corp puts up a request for a specific planet to be conquered by Dust players. And that planet is owned by a rival corp. Also assuming that Dust does indeed end up as download only, and possibly for free or low cost (EVE's CEO suggested free to play - which means zero cost of entry in my book) To avoid massive griefing, and temp accounts being made for the sole purpose of defending / attacking for that one campaign, the cover charge is an incentive for only legit and serious players to join the game. Lets also assume that the attacking Corp put's up a bounty / reward. And every Dust player who takes part in the offensive to claim the planet takes a share of that bounty / reward (if the offensive is successful). A cover charge would stop some players making multiple accounts just to profit from taking a share for doing not a lot. If so, this is better than a subscription model, and better than microtransactions.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.