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id: Building new IP in a new engine is “an advantage”

id Software design director Matt Hooper says it’s best to develop new technology and new IP simultaneously, as it allows you to build your engine around the game, rather than the other way around.

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BeastlyRig2629d ago

Building new IP in a new engine is “an advantage”

Dice comes to mind..

StayStatic2629d ago (Edited 2629d ago )

Console Port comes to mind as with most "AAAAAAAAAAAAA can you speak up i can't hear what your saying GAMES"

Still looks ScweeT =D

gamingdroid2629d ago

“I’d be lying if I said it’s been easy to develop the technology alongside the game, but it is kind of an advantage because you get to make these subtle little differences,”

Sounds more like a disadvantage to me. A new engine is an unknown quantity, technical problems, delays in features or numerous other problems with the engine can severely cripple game development. I would say that is a huge negative and a pre-built engine can be tweaked, so I really don't see how a "new" engine has advantage over an existing one, except it might better built. However, we see how far Epic has taken their Unreal Engine and what others have done to it.

Anything you can do to remove unknowns and allow developers to focus on creating content is an advantage, anything not aiding this, is most likely in the way!

Baka-akaB2629d ago (Edited 2629d ago )

Not really , since you can at least tailor and build your engine for and around your game's concept .
While at best you can "only" tweak , tinker with an old engine , or go to the trouble of almost entirely rewriting it .

An existing engine can as much restrain your creativity as helping it , making you workaround flaws and impossibilities instead of allowing a free and constant flow .

The biggest and real upsides of using an existing engine are mostly of economical nature

LightofDarkness2629d ago (Edited 2629d ago )

Funny, before clicking the link I had surmised the exact same ethos, down to the phrasing, as to why it's an advantage. Clearly, then, I am as intelligent as John Carmack. KNEEL BEFORE ME.

EDIT: Matt Hooper said this, here's to not even reading the summary properly :p

ViserysTargaryen2629d ago

Matt Hooper= Captain Obvious.

Lets release a new IP 2011!
We'll based it off the Doom 3 engine!

Hmmm...

lil Titan2629d ago

Borderlands 2 needs to look something like this game

Venjense2629d ago

Too bad COD didn't use this engine, it could have been 720p for a change.

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