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Simulation Sickness

In the last 20 years, graphics in games have exponentially improved to a point where the games now look so realistic and lifelike that it seems only a matter of time before games mimic real life in looks and visuals.

This realism is aiding developers in helping their games pull a player into the game world more effectively and making them feel as if they are on the rollercoaster, deep within the space station, in the dungeon, or on the hostile, alien battlefield themselves.

With all this lovely realism though, there is a problem emerging as players’ senses simply cannot cope with the sounds and visuals that are being thrown at them. While the brain is fast enough to realise players are merely sitting on the couch and the events on screen aren’t real, the body’s senses are being fooled into believing that the body is actually moving when it really isn’t which leads to a type of motion sickness dubbed “simulation sickness”.

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newleaf2264d ago

In very simple terms, your eyes and ears sense movement while you're playing but your inner ear (labyrinth, responsible for balance) does not detect any movement and because of this 'illogical' situation, the body concludes that is has been poisoned and produces nausea as a defence mechanism (to try and make you vomit the poison).
The body will also try and sweat out the supposed toxins so some people might break out in a sweat.
Ginger helps prevent simulation sickness I've been told.
Motion Sickness is known scientifically as Kinetosis...I'll leave the clever Motion Gaming Sickness jokes to someone else

KING_KAI2264d ago (Edited 2264d ago )

i have kinect... (quote kat williams) does that mean if i hit it im gonna die n1gga, wtf, i got shit to do today.(end quote)