OXM UK: "Why Elder Scrolls 5 is the GOTY candidate that doesn't quite have everything."
I loved jumping to raise agility, I jumped everywhere
I liked it too, but to be honest, after a few hours I won't miss it. It's really just a bonus. Morrowind...you could jump a few hundred meters. Useful for getting to point B and was cool jumping from hilltop to hill top. Still though, it did shorten the experience alot. And levitation was just cheating. I'm gonna miss those forks though :(
They haven't confirmed the absence of forks. Don't give up hope.
Finding forks in animals was very odd.
I'm not disappointed by the armor thing as much as the no dragon riding thing. I think that would've been such and obvious element in the game :(
The ridding of finding gold on wild animals I agree with, but forks? Animals love forks too!
What is so unusual about the forks in animals stomaches? http://www.imagegossips.com...
Paintbrush glitch... they float in the air and you can just stand on top of them. and keep on climbing.. I loved that in Oblivion.
I'm sure the modding community can bring all that stuff into the game if they wanted, especially dragon riding.
Most of those things will probably be in the full game.
There is no way in hell you can finish Oblivion in under an hour. I think the dude is talking about Morrowind. Oblivion's last boss is not an NPC in the gameworld. He'd kinda stick out, you know what I mean?
You could, several exploits allowed it to be done, search it.
mcnablejr Uh, ok. With an exploit or a glitch, you can finish many games in under an hour. There could just as well be a way to glitch through Skyrim in several minutes. You cannot finish Oblivion in under an hour by taking legit shortcuts and the final skyscraper boss is sure as hell not an NPC in the gameworld, chilling in a wolfpelt somewhere. In Morrowind, the final boss is an npc that's there from the beginning and you can go straight for him.
I thought jumping to raise agility was fun, but it felt quite contrived after a while.
Yeah but the fun of it came back when you reached the point where you could leap from building to building like a steroid addled gazelle. Below It was definitely something that got better as you could jump higher and further.
Hmm, I guess I must have given up on jumping too early ;)
No forks in wolves? Pass.
lol, there is still hope for the bowl
I really don't like the fact that we can't mix and match apparel. One of the best things about Bethesda's games was taking a guy's hat as a trophy after you killed him and wearing it with your armor. I also don't like the fact that you don't choose a class at the beginning. I'm not even too far into Oblivion at the moment but I chose a Breton who can turn invisible for 60 secs a day and I love feeling like I have this specific little superpower that I wouldn't have had if I'd have chosen differently.
What you're talking about there is a race ability. There are still races to choose from at the start, they just took away the classes, like Spellsword, Scout, etc.
You basically level up what you want as you go. If you want to be a warrior and shield, grab a shield and start stabbing, if you want to be barbarian, take up a double handed sword and start smashing. It levels you on what you use. I think that is pretty cool.
Yeah no mixing and matching armour is a bummer.
What developers have failed to understand is that the manipulation of your style and characteristics of your player is the soul of RPGing. I don't want to be forced into wearing Garanimals armor. I want to be able to put on my armor one peice at a time. And if I so choose to take off just my chest piece and run around like a barbarian with a battle axe. Or take off just my pants if it feels breezy that day.
according to the article you'll still be able to choose the hat you're wearing, but the upper and lower pieces (torso and legs) are part of the same item.
Diagonal Walking animation for 3rd person would be nice too.
God this is the thing that most annoyed me, when your character glides across the landscape. Will be nice to see the end of that era. They need to add the 'feet stick to floor' code in ASAP
He's wrong. The only armor that's combined is the cuirass and grieves. There's other pieces like guantlets, helmet, and boots. http://www.youtube.com/watc...
He clearly didn't read the interview thoroughly at all. They combined the cuirass and grieves as a design choice and also said there would be new kinds due to this. With regards to forks found on wolves, what else are they going to eat with. Also why would Betheseda choose to show you all the environments it has up its sleeve before the game is out. Finally, guns? I want to punch this dude for even mentioning them in an Elder Scrolls article.
Well guns in WoW worked fine.... I know what you mean, but as it would be like flint-lock and Blunderbuss type guns it is not like it couldn't be made to fit.
I don't think he's talking about automatic rifles, exactly :p
As far as guns go, the mods will handle that and a few of the features the game may not include. I remember having a sniper rifle, a crossbow, and a rocket launcher as mods while being in some gigantic sand dune mod someone created. As long as you can kill the annoying ass children with or without mods, I'll be fine.
If an Elder Scrolls game features guns at release then I will bow out of gaming. The setting is parallel to medievil times effectively so a flintlock rifle would not fit in at all. Guns should be kept in Fallout. I also don't see how they would work in conjunction with the combat. They would have to create a specific skill and then implement tons of firearms so it isn't meaningless therefore destroying the core of the game. It wouldn't be the Elder Scrolls anymore. It would be Fallout. What exactly is wrong with a bow anywa? I can't stress how insane I find the idea. It is ludicrous.
This is a light-hearted article. Let's not look too much into it. Plus the author was not saying it was a bad thing that these elements are missing. This will be GOTY. Mark my words.
Thank you so much Pintheshadows. Reading this article was giving me a headache and enflaiming my hemroids. No guns in Elderscrolls games ever! Don't we have enough guns games alread? And thanks for clearing up the armor thing. I found that claim of one piece armor quite disturbing.
can you still enchant so you can become completly invisible? A bit of a cheat but it takes about 60-70 hours to do.
some of that on the list we dont know for sure its not in the game...but really the number 1thing missing in skyrim thats its not in my ps3
and when that day comes, the number 1 thing missing is me from the real world
Shouldnt we wait until the game is actually released before we complain about what is missing?
Truth right here, I can see this article a week or two after release but now? lol Its probably going to be delayed anyways, so settle down folks!
Is there a party system in this game? I wouldn't mind having a companion like Fallout 3.
They would not even let people play it at E3, we were able to watch a developer talk about it while a Producer talked about it.
The demo at E3 was prerecorded and edited differently for each interview. The whole thing behind closed doors was 30 minutes. The reason why they didn't play it lie is because it'd be much different every time and they wanted to show off the same footage on every site because dragons are random. They wanted to show you getting attacked by 2 dragons one after another on every site because that's more exciting to watch than the guy walking around for ten minutes.
We got 1 dragon and 30 minutes of walking around. It looked great but since they started late, I had to leave for my other appointments.
Skyrim isn't missing anything. It's the best getting it for 360
Levitation and flying were possible in Oblivion on the PC version, thanks to mods. You can even sprout wings and summon a flying carpet! I'm sure these abilities and more will return for Skyrim if you purchase the PC version. As for the consoles, unless you can get mods to work, you'll probably be out of luck.
Those are idiotic mods. Others are much better, like having pet tigers or summoning dragons- YES you can.
Disagree? Check out TESNexus and look up Midas Magic Spells of Aurum. You will see that you can not only fly or levitate, but do so much more. Mods are a matter of choice and taste. You can pick and choose what works for you...that's the beauty of customization. I wasn't a fan of the magic carpet, but the archangel wings sure come in handy from time to time.
what part of the list is attracted to the same sex?
Honestly...I don't want to have to do ridiculous things to raise my agility. I just want my agility REALLY high!!! Jumping was totally fine with me. In real life, if you jumped that much...your calves would be freaking MASSIVE and you actually would be able to jump higher!
"In real life, if you jumped that much...your calves would be freaking MASSIVE and you actually would be able to jump higher!" How long is the in game time? Maybe a month or two tops? Sorry, jumping around even for a year does not get you superhuman jumping abilities in real life. And just think about all the volleyball elites and basketball players. Though they train a lot their calves are really not that massive.
I don't even... ... Really, dude?!?
Of course you will be able to jump higher, but you will never be able to jump around like Hulk in his first movie.
i dont really care for any of these this game will still be epic!!! i hope this game will be so good it will pave the way for future rpg's
It's the consolization of the Elder Scrolls. Back in Morrowind you could find left and right Pauldrons, in Oblivion you could not get left or right anything, and Pauldrons were done Away with all together. Mark, Recall, levitation all gone. oblivion also introduced another great dumbing down move, Fast travel. One of the great things about Morrowind was exploring to get somewhere. You would figure out which Silt Strider to take, then maybe this boat, then grind a little etc..... ......no more, now nooblers just click on the already marked cities and fast travel. Sad. And the compass? Don't even get me started, that is a level of dumbing down that goes above and beyond. And then there is the art style. Morrowind was breath taking and weird. Oblivion was boring all the Cities were generic Euro Medievil, and all the in between was just country side. Boring. I could go into more, but cannot be bothered, but in a nutshell, don't expect to get more, you will always get less as time moves on and they want to attract more buyers. I.e Noobs STREAMLINED translates as DUMBED DOWN. I am not saying Oblivion is a crap game, or that Skyrim will be either, but it was depressing when I finally got Oblivion (after the amazing experience which is Morrowind) and started to realize what was dumbed down, taken out etc.. I was so disappointed. But noobs can't find a quaest on their own (retard compass) noobs can't grind to a city on foot (fast travel) noobs can't find all the different armor sets (armor dumb down) noobs can't deal with 8 plus factions so it's dumbed to four......But noobs have money and Bethesda have to answer to shareholders now, not great game design. (ok rant over, console kiddies go nuts)
i agree with you on some points, but the fast travel isnt bad at all. If you want to just do the main quest, fast travel all the way. If you prefer to run all over the place then you can do that as well, its called having a choice. They arent forcing you to fast travel. It also comes in handy when youre in say Skingrad and dont feel like running all the way back to Chorrol.
"And the compass? Don't even get me started, that is a level of dumbing down that goes above and beyond." What exactly is it about the compass that dumbs down the game? the compass has been around for a long time and not sure that it really dumbs down any aspect of the game. I might need an explanation on this one???
The quest compass has not been around a long time it started in Oblivion. It's a way of holding your hand and baby walking you to the objective, unlike the old elder scrolls when you had to actually talk to someone and get your OWN IDEA where the objective was. You listened and read what the NPC's had to say, you got more immersed in the games story. Quest compass is retarded and for retards.
@spacetoilet Although I don't agree with your many points, You are right about the markers on the compass. I am not a huge RPG player so a streamlined experience does not bother me (I can see how it would to the more enthusiastic RPG player)but after getting quite deep into oblivion I found that being guided to your objective does somehow undermine the dialogue and takes from my satisfaction of completing a quest. I didn't even really realise it until now... Either way I will enjoy Skyrim I am sure. Streamlining may not be such a bad thing in the long run, It means that in future complexity may be added in new and interesting ways..
@Bonobo12345 "...but after getting quite deep into oblivion I found that being guided to your objective does somehow undermine the dialogue and takes from my satisfaction of completing a quest. I didn't even really realise it until now..." So you are saying you just only realised now that the compass undermined the game. So does that mean you did or didn't enjoy the game? Not sure how the game undermined the dialogue for you but you didn't realize it while playing the game?? Seems odd is all. I recall the compass and didn't have too much of an issue with it. If you didn't want to use the compass then don't, just switch to a different active quest and you won't have the compass pointing your way. For me though it helped a bit...think of all the numerous NPCs in the game and the issues of having to determine who to talk to and what they might look like. As it was I had a hard time even finding a few quest related people because the compass wasn't as exact as I thought it was. I still don't see it as a nerf issue as it doesn't need to be used if you don't want to use it. Just don't activate the quest... and It won't point out the location for you.
Women who don't look like they crawled out of an atomic test zone. A setting that isn't the same tolkien-esque fare we've seen thousands of times over and over done by other devs too. MAYBE 3rd person fighting styles that don't look like complete ass? new Fallout is guilty of this too. Maybe I'm just being overly critical of Bethesda.
"14. Co-op" No....just no A game like Skyrim/Fallout should never have co-op/multiplayer. That's what makes the game so great...you want a co-op RPG game, go and play on Fable
What a terrible read. Don't quit your day job.
(checks PS3) I know something that i am missing. And thats this game in my PS3. And yes the PS3 version will be great.
Quite possibly the worst list ive ever seen
You DO know this game isn't even out yet, right XD There's no way to tell us what's missing without having played it
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.