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The Kid Who Created Team Fortress 2's Controversial Anti-Free-to-Play Mod

Giant Bomb: When Valve turned Team Fortress 2 into a free-to-play experience, it opened the floodgates. It's not like Team Fortress 2 hasn't been ridiculously cheap in the past--once, it was just a few dollars on Steam--but the difference between any amount of money and free is a big one.

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Fishy Fingers2266d ago

Ha, to each their own, but not in my opinion. HL2DM is all about scatty fun and running around like a nutter. Killbox is what I enjoy the most. Just manic.

bozebo2259d ago (Edited 2259d ago )

There were never any HL2DM servers when I had it on my old steam account :(

In 2005 or something.

AEtherbane2266d ago

And yet I'm perfectly okay with this mod. I would never endorse it, or make it myself. But hey, nothing wrong here :)

bozebo2259d ago

It's to stop aimbotters repeatedly joining.

Lucreto2266d ago

The only problem with this is just to stop all the new players but they can buy a weapons bundle for .99c and they have the full game and still be noobs.

Ducky2266d ago (Edited 2266d ago )

The goal is to prevent cheaters.

If someone hacks on your server, you can ban them, but they can make a new steam account and go back to hacking.
By making it premium-only, you ensure that those kind of douches don't plague your server.
Other than that, new players are perfectly fine (and are actually necessary to maintain a healthy server)

JD_Shadow2266d ago (Edited 2266d ago )

You're basing a prejudice around a group concerning something that anyone could be ready, willing, and able to, however. You're going to have idiots no matter what you do. So why in the hell would you measure if someone would want to hack your server based on if they invested money into the game or not?

Here's the thing: say I got the game F2P (I bought the game as part of the Orange Box a year ago to play Portal, so I'm fine on that, but work with me). I play on the official Valve servers for a few months, with no issues, get good at the game. However, I don't buy any of the hats or microtransaction type stuff because...what's the point, I think (I believe a lot of us would be like that)? It's not that I'm cheap, it'a that I'm just not interested in such things.

But yet, because I don't have a "premium account" (which I would have if I bought that dollar hat or whatever), I'm kicked out of the private server that had this mod (which could spread if it caught on), without any way to prove that I'm capable of holding my own and would not be a problem. If a few months passes and the outrage over F2P players has actually gone up with more people installing this mod on the majority of servers, then I would have an issue because...who am I going to play with that isn't on the official servers?

I know to some people that's a moot point, but should you really be that comfortable with this mod floating out there without any regulations whatsoever on it that would prevent abusing what the mod is trying to achieve? How would someone who wanted to be elitist be able to do more with such a mod than just kick out free accounts? Is this the limit of what we could see this thing be allowed to do, or will it go further if someone decides to take the idea and expand on it to where no one can really agree with it?

This is the same as a raid leader in WoW basing your skill on the gear you have and/or what achievements you possess. This leads to the last problem with this: someone could create a counter-mod, just like someone did in WoW.

To counter the Achievement-as-barrier people, they created a WoW mod that would fake to the player asking that you have the achievement they're asking for when you really do not. To them, they see the date and everything, but to you, the award would be grayed out.

Someone could make a counter mod that would tell the f2p kicker mod that the account trying to join is a premium account when they really are not. If they could make an anti-f2p mod, then someone could make one that takes that power away, which would make the mod completely useless (and I bet someone -- not me because I'm far from an expert in that field -- could be working on it now).

I know you're probably just trolling (as if many on N4G seem to have nothing better to do with their lives), but still, worth mentioning!

Kurylo3d2266d ago

dark power is right. This server mod is stupid. The guy who made it is trying to dictate to valve what is better for their own product. Plus im sorry, but if the games free.. its free.. deal with it. I dont want to buy no goofy hats.. i just wanna blow stuff up. Cheaters can and probably are people who have bought the game anyway... cheaters existed way before it went free... so its not like its stopping cheaters.

Ducky2266d ago (Edited 2266d ago )

If it became that big of an issue, you can always spend a measly dollar to go to premium.

Although the mod won't catch on because there are also a lot of people that don't like it (including server owners) for reasons you stated.
---

"Is this the limit of what we could see this thing be allowed to do, or will it go further if someone decides to take the idea and expand on it to where no one can really agree with it?"

This is how dedicated servers are. You're playing on a server that someone is paying for and as such, they can dictate whichever rules they want.
Don't like it, don't play there, and let the server die.

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"The guy who made it is trying to dictate to valve what is better for their own product."

Isn't that what mods do? O.o
Promod for CoD4 is popular because it does something better than IW could.

k3x2266d ago

@darkpower

"So why in the hell would you measure if someone would want to hack your server based on if they invested money into the game or not?"

First of all, stop overusing the term "hacking". 99,999% of the time, cheating in a online game has as much to do with actual hacking as changing a light bulb with being an electrical engineer.

Now, I'm going to try to answer your question with a simple example that should dispel your doubts. This is pretty much a no-brainer for anybody who has at least a shred of a clue about how FPS games function, but here goes.

If you cheat after having invested real life money into a game and you get banned (not just by the admins of a server but from Steam), you lose that money permanently. If you didn't pay a dime and you get banned, you just change your IP, you go create yourself a new Steam account, and continue cheating as if nothing ever happened.

Are there cheaters in FPSes that sell for $50? Yes. Is cheating generally more prevalent in free games where banning cheaters' accounts doesn't prevent them from coming back (or at least hurt them financially)? Yes. Griefing people by flying around the server with god mode or whatever isn't going to be as enjoyable if it means you lose money every time you do it, even if it's just one measly dollar.

None of it has anything to do with being an elitist. Besides, if you host a server or you paid for hosting a server, you can do whatever you want with it. You can password, you can kick people you don't like, you can kick people to make room for your friends, you can kick people you think suck at the game, you can install any custom mod you like, including one that automatically kicks F2P players. Don't like it? Go get your own server. You did not pay for the game and you demand to be let in to play on a server that somebody else is paying for with their own money. Really? Frankly, I don't see how you get the nerve to complain about anything in this situation.

bozebo2259d ago (Edited 2259d ago )

"should you really be that comfortable with this mod floating out there without any regulations whatsoever on it"

Yes. Do you not understand private servers? They are NOT a democracy, the owner has the right to do ANYTHING he/she wants. Don't like it? Find another server or pay for your own.

"Someone could make a counter mod that would tell the f2p kicker mod that the account trying to join is a premium account when they really are not"
No they could not, the data comes from Valve's servers when the user connects. The only way to do that would be by hacking Valve servers, hacking the private server or setting up a man-in-the middle. All of which would be highly illegal and probably not possible.

"Promod for CoD4 is popular because it does something better than IW could."
But it didn't ban the AKS-74u so it did nothing at all.

Anyway, the entire point in this mod is to reduce the number of aimbotters and wallhackers (I would assume that 90% of cheaters right now are free users). It is pretty easy to make a new steam account and go about griefing for a week on servers that don't have Admins online. It takes VAC a week or longer to actually ban you (because they don't want people testing new hacks to know that the hack is detected before they start distributing it, so they can catch more cheaters in the long run - cheaters who might even have paid for the hack they got caught using, they won't buy another one after that).

+ Show (2) more repliesLast reply 2259d ago
sonicsidewinder2266d ago

Hmmm, how would i be affected by this?

I mean, i bought the game way back. I've barely played it at all, never in this last year.

Would i be treated as a premium player? Seeing as i bought it when it was still priced?

JD_Shadow2266d ago

Anyone who bought TF2 in some form before it went F2P is automatically a "Premium user".

user98412882266d ago

It's just a server side mod that just keeps ppl from making f2p accounts and joining your server. There are way too many crazy people that like to mess with others online to not want something like this. I don't see how you can bitch about not being able to play on someones server that they pay good money for when you wont even cough up 50 cents to get the full game...