Epic's Cliff Bleszinski talks about the PC version's controls:
"When we decided to bring the experience of Gears of War to the PC, we were ecstatic... and a little nervous. We were thrilled at the high level of visual quality we were going to be able to deliver on the platform. A one-two punch of remarkably detailed textures displayed at an ultra-crisp resolution is a no-brainer for gamers hungry for the visceral experience Gears provides. At the same time, we knew we had some work to do in order to keep the soul of the game intact on the PC, not only in the controls department but also in adding some great new content."