Mash Those Buttons: It’s tough to begin writing about something that disappointed me so much. It’s hard to find the words to describe a game that failed in all the worst ways, especially when it is an entry in one’s favorite franchise. Resident Evil: The Mercenaries 3D is perhaps a prime example of why the Resident Evil series should have ended at Resident Evil 5. Mercenaries is a testament to the fact that Capcom ran out of ideas for this former bonus mode, and lacked the time to deliver a full-fledged RE experience this early in the life cycle of the 3DS. The result is something that just does not feel like a full game. It instead feels as though it should either have been an arcade title or an add-on bundled with the upcoming Resident Evil: Revelations.