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Hellgate: London Review (GameSpy)

GameSpy reviews Hellgate: London and concludes:

"In the end, those who sank hundreds of hours into Diablo and Diablo II or even those looking for a relatively light, enjoyable action RPG will find a lot to enjoy in the 20-hour or so single-player campaign or the free co-op system (once the inevitable series of patches address the bugs). But for those who didn't, the short-lived mindless monster-killing corpse-looting joy just won't be enough to finish the basic story, to say nothing of a monthly subscription. If the development team had poured half the creativity and personality into the setting, character, content or story as they did into the fighting and looting, the game might have become a modern-day classic. Instead, what comes out of this Hellgate often feels a little underwhelming."

Pros:
+ Enjoyable combat
+ Varied classes
+ Tons of fun randomized loot
+ Decent storyline
+ Fun single-player campaign

Cons:
- Badly implemented multiplayer component
- Bugs
- Slowdowns and crashes
- Randomized levels
- Boring quests.

Multiplayer: Fair

Rating: 3 stars (out of 5) - Fair

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pc.gamespy.com
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Leord3519d ago

I don't agree on the grade that Gamespy gave HGL, but they SHOULD have waited a month or two with release. Fix all bugs, maing it more polished and ready. Some 7-8/10 or 4/5 or so is what the game is worth now, imo. It could have been 9/10 or 5/5...

ktchong3519d ago (Edited 3519d ago )

Like it or not, bugs and glitches should be factored into a review.

A review serves as a guide to advice consumers if the game is worth your time and money. If a game is buggy and broken, that's mean it's a product with POOR QUALITY. A poor quality gets bad review, and people should not buy it -- because a low-quality product that is buggy and broken gives buyers a lot of frustration.

So the review serves its purpose.

JasonPC360PS3Wii3518d ago

When you release a game it's to late, any bugs or glitches should be reviewed. A dev can't say wait untill out first patch before you review. Thats like when Sony was pushing a rereview for LAIR, to late is to late. They should have thought about that before release, "like it or not" it's fair. I didn't like the low scores Shadowrun got because the gameplay is fantastic but I understand the low scores do to the lack of content in the game.