Gamasutra: "Analyst firm Wedbush Morgan has lowered its fiscal Q1 revenue estimates for Duke Nukem Forever publisher Take Two Interactive, saying that the game's sell-through may be as low as half of its initial expectations.
The firm is now estimating Q1 revenues at $375 million, down from its initial estimate of $350 million, with Duke Nukem Forever sales estimated at 1.5 million versus initial estimates of 3 million. Those estimates are roughly in line with those made by Sterne Agee, which puts the game at 1.5 to 2 million."
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.
Duke Nukem Forever, the infamous and controversial FPS from 3D Realms, apparently looked much better before launch, as modders discover various cut features
Wow, that advanced lighting makes a huge difference to the visuals. I get that Gearbox tried to slap everything together and release a finished product. But it seems like they cut out a lot of content that would have made the experience more enjoyable. That's a shame.
This shouldn't be a disapointment, Duke sucked.
the game is outdated and people have moved on
They are disappointed? They should be happy people actually bought the damn game. They are lucky people still love Duke.
Duke belongs in a land fill next to E.T.
Am I the only one who noticed the lack of math in this article(before you actually click the link)?
"The firm is now estimating Q1 revenues at $375 million, down from its initial estimate of $350 million, with Duke Nukem Forever sales estimated at 1.5 million versus initial estimates of 3 million"