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340°

Is The PS Move Dead In The Water?

It’s hard to believe that Sony’s ‘Wii beating’ motion controlling gameplay revolution glow stick of shiny-ness launched late last year. The controller saw the majority of its selling action within the first few months of launch, and even then the numbers weren’t that staggering, or at least as impressive as rival peripheral Kinect.

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NotSoSilentBob4675d ago WhoDisagree(0)Agree(0)
Lame
it's only trailing kinect by a couple million units sold. this article is FUD garbage.
fr0sty4675d ago WhoDisagree(0)Agree(3)
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Wick4675d ago

Makes me very glad I never bought one.

The first time I used it was at a preview event for Killzone 3. It worked pretty well for that, but honestly didn't make me want to put down the controller for it. I feel much more at home with a Dualshock 3 or an XBOX 360 controller in-hand, than I do using one of these or Kinect.

None of the Move games really interest me either. Other than Socom and Killzone, but those both fall into my previously mentioned opinion.

Bigpappy4675d ago

Sony is woking on making PS4 have more Kinect-like motion capability, if this story http://www.digitimes.com/ne...
is to be believed. If true, this could keep M$ at bay, as it will steal away its unique feature. We have to see how it works and where M$ has gone with Kinect by then.

gamingdroid4675d ago (Edited 4675d ago )

I doubt it, PS Move didn't exactly keep Wii at bay.

Better hardware doesn't always translate to greater adoption. It is about creating interesting uses of it as well as providing the proper support via a good SDK, pulling business strings and providing resources (like engineers) to third parties essentially courting third parties.

Now Sony might be able to pull it off without third party support (after all you have big enough user base and third parties will come), with their first party studios, but it will take more than 1 decent game and 2-3 hardcore games that really doesn't need it like the PS Move.

MS faces the same problem with Kinect, nobody sees a need for Kinect in hardcore gaming, but they at least got the casuals and the Kinect interface is a nice touch (for now until that get's old and stale).

Just releasing something and hoping for the best might have worked in the past in a stale industry, but the competitive landscape has changed significantly thanks to Nintendo and they are trying again with the Wii U.

zealottt4675d ago

Sony:

We steal while others innovate

slayorofgods4675d ago (Edited 4675d ago )

motion control is dead.

@Bigpappy
I hope not, Kinect is also a failure. It was released 5 years late as Nintendo has already played the motion control market... It's done now. The next wii is even moving on from motion controls.

Bigpappy4675d ago (Edited 4675d ago )

I strongly disagree. Motion control has not even evolved yet. There is so much more to do with it.

Working in tandem with the controller and more board and strategy game, while sitting, are just a couple of the soon to be explored features of the Kinect version of motion control. This is where kinect in my eyes is the future of motion control. It just gives you more options and really can be added to any games and work with any other input option. Because you have nothing in your hands, means that you can put anything in your hands. As soon as developers fully grasp that concept, and M$ improves the software to allow for all these variables, we will see many motion features added to games that are not motion based.

badz1494675d ago

you know..."MOVE is DOOMED" article day!

chaos-lockheart4675d ago

I wonder where this article got their ideas from, how the F will they know anything, just some guy thinking he knows everything. what a BS!!

Tired4675d ago

I use mine quite a bit. Cant wait for resistance.

Sharingan_no_Kakashi4675d ago

Same. I still play the fight and I've only used my ds3 once with kz3, and that's because my move controllers were charging.

JoGam4675d ago

Me too Hawkboi. I LOVE my move controller.

garos824675d ago

me 2. i play alot of killzone 3 with it, occasionally ill give tumble a few plays and also the fight. sport champion is also one i head to every now and then. but im looking forward to lbp2 dlc and what the community will come up with it!

badz1494675d ago

SOCOM feels a bit weird though because it's TPS I think but I still use it. can't wait for Resistance 3 too!

DarkTower8054675d ago (Edited 4675d ago )

Bought the Move a week ago and I'm loving it. The Fight is a great game I'm glad I bought, The Shoot is pretty cool too.

Bell Boy4675d ago

after k3 with Move I don't want to go back to fps without move support. Resistance went from a maybe to a day 1 purchase based on move support for me..

cobra44675d ago

really? I tried kz3 with move when i had the demo and thought it was cool but it was kinda hard so I never went back to it. might have to try it again...

badz1494675d ago

that means you haven't try it enough! once you've got use to it, which doesn't take long, you'll understand! :-)

etebitan4675d ago

KZ3 with the sharpshooter is awesome... also im kinda hyped for medieval moves... i know it looked very childlish but coming from the guys from sports champions... it has to be good right??

+ Show (3) more repliesLast reply 4675d ago
NYC_Gamer4675d ago

it just lacks original software that would push many to buy the hardware

JoGam4675d ago (Edited 4675d ago )

Well you can say the same for Kinect. Nothing major that makes people want to buy.

NYC_Gamer4675d ago (Edited 4675d ago )

^^^^i fully agree both lack good software.

itsralf4675d ago

lol fruit ninja kinect

gamingdroid4675d ago (Edited 4675d ago )

They both need killer software, but Kinect is at least showing full support from MS. So much so, that the gaming community is upset about the direction.

PS Move seems all, but dead. Nothing announced (that I can remember) at E3. Everything released so far has been Wii re-hash, and no interesting use for the new found precision.

Where is Richard Marks showing his latest stuff? The only real upcoming PS Move "thing" I can remember is Sorcery which we have heard nothing of since....

@itsralf:
Fruit Ninja Kinect actually looks fun. So does Gunstringer, Mass Effect 3 and Ghost Recon. There are tons of Kinect stuff coming out this year.

badz1494675d ago

this is what happen when you're so blindly one sided!

there are a lot of announcement regarding MOVE during E3! go look it up! but don't expect the slew of on-rail games like those for Kinect though!

+ Show (1) more replyLast reply 4675d ago
SoundGamer4675d ago (Edited 4675d ago )

"Admittedly it is fun for a bit, and the novelty of the experience is exciting for a few hours, but after a short period you will return to your trusty dualshock and dish out the dirt in the more comfortable and traditional manner."

Actually, I never use my DualShock 3 in KZ 3's MP. I only use the Move.

No crap the Move isn't for everyone, and Sony knows that. This is one reason they make it optional in many games and still focus their attention on core games on the whole (in stark contrast with another company who seems to have forgotten their core supporters).

But this article is a bit on the verge of trolling. Especially with that opening statement.

LOGICWINS4675d ago

"But this article is a bit on the verge of trolling. Especially with that opening statement."

So anyone providing an opinion you don't agree with is trolling?

SoundGamer4675d ago

No but anyone providing an OPINION (as you said) as FACT is trolling.

Also, learn the meaning of the phrase "on the verge of."

There are loads of articles I do not agree with, but as long as they are objective, they keep their bias out of it, and provide facts, I'm cool with it. That's not trolling, or flamebait, that's journalism.

But the fact that this starts out with,

"..Sony’s ‘Wii beating’ motion controlling gameplay revolution glow stick of shiny-ness..."

and went on with,

"the numbers weren’t that staggering, or at least as impressive as rival peripheral Kinect."

Further said,

"The preowned section in videogames retailers are literally jam packed with Playstation Moves, and it isn’t all that surprising to be honest."

That's on the verge of trolling. The article goes on to say how useless most of the Move titles are in addition to saying that some are imitations of other games (totally disregarding the fact that just about every platform has their own version of the same type of game).

Etc., etc., etc.

I'm cool with opinions, just don't try and pass it off as fact with no source for your claim.

Rush4675d ago

The Article starts off,

"Is The PS Move Dead In The Water?"

Then goes on to give his own insight into the situation.

Maybe am just naive but how does asking a question then giving your opinion on a matter, make you a troll trying to pass something as fact.

Am going to call typical fanboy BS on this.

Ju4675d ago (Edited 4675d ago )

Is it? Stating a question with precedence which actually expects a suggestive answer?

Maybe I see conspiracy everywhere, then. But, objectivity would reference sources and not try to convince me "Admittedly it is fun for a bit, and the novelty of the experience is exciting for a few hours, but after a short period you will return to your trusty dualshock".

This is an opinion presented as a general consensus which this certainly is not. I, for example, cannot go back to the DS3 in the games I play with the Move, especially KZ3 and Socom. I tried, but I just can't do it.

I also think, that the majority here have opinions based on hear say of some with bad experience - with out trying themselves. It might work for you - or it might not. But I think articles like this keep people from trying. I would suggest, try it yourself and reserve judgement until then.

What I do agree, though, is, that Sony should put more weight behind Move and either give incentives to devs to support it or force them to do so - and, please, this is always an option. Nobody forces anyone to use the Move - however, I am forced to use the DS3 in games which don't support Move. I would like this to change.

Hicken4675d ago

"Motion gaming isn't for me. Be it Kinect, MOVE, or the Wii, I'm not fond of it. The MOVE in particular is difficult for me; as a left-hander, trying to use, for example, the sureshot for the MOVE. I sucked trying to use it on KZ3. But I know a lot of people who absolutely love using the MOVE for Killzone, SOCOM, and other such games."

That's me offering my opinion on the MOVE. It's my personal experience, along with something to temper that, and even a few reason as to why my experience isn't fun.

I could go further by, for example, disputing his assertion about the used MOVES: we have just two in stock, as opposed to about 15 Kinects and a dozen Wiis.

That's fact. No opinion in it, no bias.

The title DOES incite a level of cynicism, as you find yourself either saying, "Hell yeah, it is!" or "Hell no!"

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Bell Boy4675d ago (Edited 4675d ago )

well said sir

the biggest strength of move imo is the very fact it is not rammed down your throat but can be implemented in core games such as kz3 as an option..

an option I might add that for many myself included is now the option of choice for kz3 and to be frank if a fps does not offer move support I reckon I will be passing on it's purchase..

I would count myself as a core gamer who loves the option of move...don't believe all the rumors of moves death on the internet I am fairly confident I am not alone in finding a new lease of life in fps with move

Doctorofreality4675d ago

its a classier versino of the wii, no inovation sadly. they should have come up with something more groundbraking than accuracy with all that time.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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ChasterMies18d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken18d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga18d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken18d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6418d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long18d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197218d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic18d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12518d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91318d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer18d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit18d ago (Edited 18d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91317d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit17d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher18d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6917d ago (Edited 17d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit17d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal18d ago (Edited 18d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher18d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken18d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197218d ago (Edited 18d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic18d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2318d ago

Correction, they have no issue playing good live service games

shinoff218318d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit17d ago (Edited 17d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder18d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts18d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

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blackblades24d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken24d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades24d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken24d ago (Edited 24d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii24d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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S2Killinit26d ago

Big victory for Sony. And a long time coming.

DarXyde26d ago (Edited 26d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

26d ago
Profchaos26d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9526d ago

Patents suck. Most of them are complete garbage.

Knightofelemia26d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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