"The trend of reboots seems to have reached every area of pop culture (including comics, movies and television) and has slowly made its way into games. The most recent and popular example is the new Tomb Raider. The purpose of a reboot (or at least what we're lead to believe) is to take a franchise, back to the beginning, get back to the core elements of gameplay as well as start the story again so new players can join in. But with this new trend on the rise as well as the upcoming Devil May Cry, this does raise a few questions: Are reboots truly necessary? Why not just make another game in the current run? Are reboots done purely for controversy (Devil May Cry)? For now, let's take a closer look at this and find out exactly if reboots are all they're cracked up to be."