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The Rise of Characters: Gaming's First Protagonists with Personality

1UP: In the 1970s, there were video games, but no video game characters. The paddle in Breakout, the ship in Asteroids, the tank in Space Invaders... these were mere extensions of the player, tools and weapons which ceased to have purpose when the controller was put down. However, as graphics improved and developers grew more creative, games became a storytelling medium, with worlds that existed outside the player's influence.

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