"This past Tuesday on June 28th, the highly anticipated launch of the Uncharted 3: Drake's Deception online multiplayer beta arrived. While the servers struggled to support the demanding traffic it was hit with at launch, it seems to be up and running better than ever. As the host of Nick's Gaming View, Nick provides his overall impressions on Uncharted 3 up to this point as well as covers what opportunities Naughty Dog is providing to those who actively participated in the Uncharted 3 beta. Not in the beta? Do not have access to the Creepy Crawler Kickback? No problem Throughout the show, there are codes that randomly appear at the bottom portion of the screen that will provide access to both items, so if you are in need, watch now!"
-TheGamerAccess.com
really? this is so annoying just change it already!!!!!!!!!!!!!
And not to mention that it isn't a successful market. Onlive had to cancel the subscription model when they realized that NO ONE wanted to pay for a subscription for the 'privilege' to use their servers AND pay full freaking price for the game.
So what are they doing now? They're running ultra-expensive servers that do ALL of the processing work and only getting paid the price of the game.
Poor quality, poor/flawed market, poor future.
So why are we still discussing this as if it were the future?
Processing demands will continue to increase, making the price of servers cost more. Consoles/PC hardware will still be available for decent prices and then you can tell subscription models and/or laggy gameplay to screw itself.
Seriously, this talk about streaming games is REALLY getting old. It's not going to happen. Not with 'improving connection speeds', not with better (AKA more expensive) servers. Give it up. It's a flawed idea.
@disagree, show yourself. No amount of marketing is going to convince me that playing games on someone elses server is even worth considering. Why not just download the game? At best, cloud gaming is another OPTION and will not replace more appropriate means.
you're supposed to turn easily when running full speed in UC3, I think that balances it out pretty well. Someone get's the drop on you, yes you can run away to safety, but your losing agility, still allows the aggressor to be rewarded for gaining his advantage in the first place.
HA HA HA HA.
The Cloud will kill off used game sales thus allowing Sony, Microsoft, and publishers to collect all that revenue and trust me they WANT all that MONEY. They really wanna get every penny Game Stop makes from used games and thee Cloud offers the opportunity.
Also the Cloud alloys all the same features of consoles (except a hard media player) but without the hassle of designing and selling a console. You can have a M$ Onlive Box and a Sony Onlive box which would allow for the small handful of exclusives to played on their respective box and then Multi-plats as well.
Sure "buh buh but what about people with slow or no Internet connections". Sony and Microsoft say.."SCREW'EM get with the times". I don't hear OIL Companies pandering to people who don't have cars.
I can't believe this ASS CLOWN Nick McCandless says "Onlive would work for PC Games but not console games". STFU! PC Gamers already know Onlive = NON Ownership of your game thus is why PC Gamers trust Steam in which your game is on your HDD, you own it, and can be played ON or OFFLINE. Onlive would not be profitable on the PC because it's Anti-Ownership and has NO OFFLINE mode and PC Gamers are not stupid enough to buy this crap.
Sure many will RAGE Disagree but between every home having a PC and the Cloud becoming more relevant console boxes and hard media will eventually begone but console type of gaming will be around for a while (except Nintendo cause the box is their whole gimmick).