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It only doesn't matter if you're a BF fan and you want it to be better than MW3.
Sad but true.
it doesnt matter at all. if the framerate is fixed, then the human eye wont detect anything different, itll just see moving picture. even at 25 frames a second, itll look just fine. In fact 60 frames a second is eating up the processing time for a games console, and it is far more efficient to have 30 frames per second.
high frame rate reduces input lag, which is important for competitive multiplayer. If you don't see a huge difference between 30fps and 60fps, you probably need to check your eyes.
Please stop with this ancient myth. There's no problem to see the difference between 30 and 60 fps.
doesn't matter to me since i adjust to whatever game im playing.
It doesnt matter if your a pc gamer. It also doesnt matter if your a console owner too. Reason why CoD needs a 60 FPS is cos it is an arcade type of shooter whereas BF3 is a realistic shooter, obviously in real life it is slower pace. Basically CoD - Faster gameplay, needs faster fps and graphics are less detailed, even tho they are awesome for CoD games. BF3 - lower fps - better gameplay for realistic looks (and graphics :D)
. ...nobody knows why...0_o...you dont need 60fps for a 20 minute tanke ride... ;D
No it doesnt, dont understand why ppl want the same crap for every game
ill be playing at 60fps when both games release,why is it that the pc is hardly ever considered?
Because 90%+ of people playing these games will play on console.
Of course it matters...it is double the speed, which means a smoother, more fluid gameplay experience.....it was the reason I found the Timesplitters series to be the best, most playable console fps of PS2's gen. While everyone was raving about Halo & how it ran on the supposedly superior hardware at only 30fps, with most of the levels looking like a maze of familiar, boring, repetativeness, I had been enjoying Timesplitters running at a blistering 60fps on the older, supposedly weaker PS2 hardware.....as good as Halo was, in my opinion TS1 & 2 (especially) are far greater, more fun, more technically impressive games, the shooting & tracer on the bullets & general controls were just THE BEST, in part due to the 60fps factor, as well as the developers pedigree at the time. And it's proof that the games being released now in the genre, should all run at 60fps.
Stating your opinion as fact makes you right? I won't argue about the benefits of 60 fps versus 30, however your being quite biased.
First person shooter games that rely heavily on clear vision and general ability to just see the details of whats going on NEED a strong FPS for balance and for posterity's sake, it needs to become an industry standard. The technology is there for all high profile games to have a solid framerate, if the company is cutting these corners for better looking graphics, then they're just straight falling BEHIND.
I would rather have 30 fps on a game with destruction, awesome graphics, vehicle warfare, and huge maps then 60 fps on a game that has been re-hashed since CoD4, has no destruction (tiny little plant pots with a static animation don't count), terrible graphics, no vehicles, and maps smaller than an ant.
black ops often dipped to 40 fps on ps3 for me, which created ghosting, which looked terrible. a steady 30 fps is better than a variable 60
If you suck, you suck, if you're good, you're good. But don't put the blame on the lower frame-rate, that won't affect much your performance (if it's not under 30 FPS of course). The only thing that could drastically bother you would be unstable FPS, if it's capped and steady, then it's enough. If you guys cared so much about competition you'd be playing on PC. If you're a console gamer, don't whine for getting 30 FPS. It seems actually that most of the console gamers understand that and do not complaint (since 90% of console games are at 30 FPS) except the CoD fanboys. BTW, higher resolution = clearer image and that'll help for a better playing too.
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